Hafiza Posted August 22, 2021 Posted August 22, 2021 Estou tentando arrumar um script pronto mais já tentei de tudo, quero com que o player quando morrer reviva com a skin que já estava usando! De resto está tudo configurado! -- Configurações para quando um jogador entrar -- XYZ coodenadas local joinX = -3796.318359375 local joinY = -414.93161010742 local joinZ = 11.104686737061 -- Armas e tiros local joinWeapon = 0 local joinAmmo = 0 -- Menssagem para o jogador local joinMessage = "" -- Pele do jogador local joinSkin = 230 -- Configurações para quando um jogador morrer -- XYZ coördinates local spawnX = -3796.318359375 local spawnY = -414.93161010742 local spawnZ = 11.104686737061 -- Armas e tiros local spawnWeapon = 0 local spawnAmmo = 0 -- Pele do jogador local spawnSkin = 230 -- Definições para as quantidades de dinheiro -- Dinheiro por matar um jogador local killerMoney = 500 -- O dinheiro retirado do jogador quando morrem local deadPlayerMoney = 0 -- Dinheiro ganho quando entra no server local joinMoney = 5000 -- Functions -- This function spawns players when they join function spawnOnJoin() spawnPlayer(source, joinX, joinY, joinZ, 0 , joinSkin) fadeCamera(source, true) setCameraTarget(source, source) outputChatBox(joinMessage, source) giveWeapon(source, joinWeapon, joinAmmo) givePlayerMoney(source, joinMoney) end -- This function spawns players after they died function spawnOnDead(ammo, killer, weapon, bodypart) outputChatBox(getPlayerName(source).." Você morreu, levante e mate mais! ") takePlayerMoney(source, deadPlayerMoney) if (killer) and (killer ~= source) then givePlayerMoney(killer, killerMoney) end setTimer(spawnPlayer, 3000, 1, source, spawnX, spawnY, spawnZ, 0, spawnSkin) setCameraTarget(source, source) setTimer(giveWeapon, 3000, 1, source, spawnWeapon, spawnAmmo) end -- Event handlers addEventHandler("onPlayerJoin", getRootElement(), spawnOnJoin) addEventHandler("onPlayerWasted", getRootElement(), spawnOnDead)
Moderators Tut Posted August 22, 2021 Moderators Posted August 22, 2021 Thread's moved into the Portuguese scripting section for best results. I recommend adding your code into a <> code block which can be accessed from the advanced text editor mode. 1
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