keven Posted June 9, 2021 Share Posted June 9, 2021 Então Eu passei a madrugada toda tentando resolver um script aq onde que consiste em é um sistema de Garagem e concessionária... Porém eu adcionei um sistema de Detran em meu servidor e estava tentando modificar uma coisa nesse sistema ai de garagem que é... No painel tem " pegar veiculo ", Porém quando pega o veiculo ele spawna em você ( apos deslogar ou se o carro estiver destruido ) porém eu queria alterar isso para " spawnar veiculo " para Spawnar onde o carro foi deixado e colocar um teleport detran em meio a isso... ( caso algum player jogue o carro na água, etc... ) Tirando a função de "trancar/destrancar" alterando para " teleport Pátio " Porém mano, eu tentei a madrugada toda e está muito além de mim o script -------------------------------------------------------------------------------------------------------------------------------------------------------------------- function getFreeID() local result = dbPoll(dbQuery(db, "SELECT ID FROM VehicleList ORDER BY ID ASC"), -1) newID = false for i, id in pairs (result) do if id["ID"] ~= i then newID = i break end end if newID then return newID else return #result + 1 end end function getFreePlate(vehicle, NewID, source) local str = "ABCDEFGHIJKLMNPQRSTUVXWYZ" local plate = "" for index = 1, 3 do plate = plate .. string.char(str:byte(math.random(1, #str))) end plate = string.upper(plate) plate = plate .. "" for index = 1, 1 do plate = plate .. math.random(1, 9) end for index = 1, 1 do plate = plate .. string.char(str:byte(math.random(1, #str))) end for index = 1, 2 do plate = plate .. math.random(1, 9) end setVehiclePlateText(vehicle, plate) setElementData(vehicle,"Placa",plate) dbExec(db, "UPDATE VehicleList SET Placa=? WHERE Account=? AND ID=?", plate, getAccountName(getPlayerAccount(source)),tonumber(NewID)) end function getVehicleByID(id) v = false for i, veh in ipairs (getElementsByType("vehicle")) do if getElementData(veh, "ID") == id then v = veh break end end return v end function updateVehicleInfo(player) if isElement(player) then local result = dbPoll(dbQuery(db, "SELECT * FROM VehicleList WHERE Account = ?", getAccountName(getPlayerAccount(player))), -1) if type(result) == "table" then setElementData(player, "VehicleInfo", result) end end end local marcacao = {} local blip = {53} addEventHandler("onResourceStart", resourceRoot, function() if getThisResource() == resource then db = dbConnect("sqlite", "database.db") dbExec(db, "CREATE TABLE IF NOT EXISTS VehicleList (ID, Placa, Account, Model, X, Y, Z, RotZ, Colors, Upgrades, Paintjob, DETRAN, Cost, HP, new_hydr)") for i, player in ipairs(getElementsByType("player")) do updateVehicleInfo(player) end for _,marker in ipairs(pontosDeGaragem) do marcacao[marker] = createMarker(marker[1], marker[2], marker[3]-1, "cylinder", configPontos.tamanhoMarker, configPontos.corMarker[1], configPontos.corMarker[2], configPontos.corMarker[3], 170) setElementDimension(marcacao[marker], marker[5]) setElementInterior(marcacao[marker], marker[4]) blip[marker] = createBlipAttachedTo(marcacao[marker], configPontos.idBlip) setBlipSize(blip[marker], 5) end end end) addEventHandler("onMarkerHit", getRootElement(), function(executor) if executor and isElement(executor) and getElementType(executor) == "player" then for _,marker in ipairs(pontosDeGaragem) do if marcacao[marker] == source then if not isGuestAccount(getPlayerAccount(executor)) then triggerClientEvent(executor, "abrirPainelIndConce", executor) break end end end end end) addEventHandler("onMarkerLeave", getRootElement(), function(executor) if executor and isElement(executor) and getElementType(executor) == "player" then for _,marker in ipairs(pontosDeGaragem) do if marcacao[marker] == source then if not isGuestAccount(getPlayerAccount(executor)) then triggerClientEvent(executor, "fecharPainelIndConce", executor) break end end end end end) addEvent("onOpenGui", true) addEventHandler("onOpenGui", root, function() updateVehicleInfo(source) end) function destroyVehicle(theVehicle) if isElement(theVehicle) then local Owner = getElementData(theVehicle, "Owner") if Owner then local x, y, z = getElementPosition(theVehicle) local _, _, rz = getElementRotation(theVehicle) local r1, g1, b1, r2, g2, b2 = getVehicleColor(theVehicle, true) local color = r1..","..g1..","..b1..","..r2..","..g2..","..b2 upgrade = "" for _, upgradee in ipairs (getVehicleUpgrades(theVehicle)) do if upgrade == "" then upgrade = upgradee else upgrade = upgrade..","..upgradee end end local Paintjob = getVehiclePaintjob(theVehicle) or 3 local id = getElementData(theVehicle, "ID") local DETRAN = getElementData(theVehicle, "Travado") dbExec(db, "UPDATE VehicleList SET X = ?, Y = ?, Z = ?, RotZ = ?, HP = ?, Colors = ?, Upgrades = ?, Paintjob = ?, DETRAN = ? WHERE Account = ? AND ID = ?", x, y, z, rz, getElementHealth(theVehicle), color, upgrade, Paintjob, DETRAN or false, getAccountName(getPlayerAccount(Owner)), id) updateVehicleInfo(Owner) local attached = getAttachedElements(theVehicle) if (attached) then for k,element in ipairs(attached) do if getElementType(element) == "blip" then destroyElement(element) end end end end destroyElement(theVehicle) end end addEvent("onBuyNewVehicle", true) addEventHandler("onBuyNewVehicle", root, function(Model, cost, r1, g1, b1, r2, g2, b2) abc = false local data = dbPoll(dbQuery(db, "SELECT * FROM VehicleList WHERE Account = ?", getAccountName(getPlayerAccount(source))), -1) for i, data in ipairs (data) do if data["Model"] == Model then abc = true break end end if #data >= 10 then outputChatBox("#838B83[#FFFF00BiC#838B83]#FFFF00 Voce Pode Comprar Apenas 10 Veiculos.", source, 38, 122, 216, true) return end if abc == true then return end if getPlayerMoney(source) >= tonumber(cost) then takePlayerMoney ( source, cost ) local x, y, z = getElementPosition(source) local _, _, rz = getElementRotation(source) local shopID = getElementData ( source, "atVehShop") local color = r1..","..g1..","..b1..","..r2..","..g2..","..b2 if shopID and shopsVehSpawns[shopID] then vehicle = createVehicle(Model, shopsVehSpawns[shopID][1], shopsVehSpawns[shopID][2], shopsVehSpawns[shopID][3], shopsVehSpawns[shopID][4], shopsVehSpawns[shopID][5], shopsVehSpawns[shopID][6]) else vehicle = createVehicle(Model, x-5, y+5, z, 0, 0, rz) end setVehicleColor(vehicle, r1, g1, b1, r2, g2, b2) setElementData(vehicle, "Owner", source) local NewID = getFreeID() local Placa = getElementData(vehicle,"Placa") if Placa == nil or not Placa then local NewPlate = getFreePlate(vehicle,id, source) end local Placa = getElementData(vehicle,"Placa") setElementData(vehicle, "ID", NewID) dbExec(db, "INSERT INTO VehicleList VALUES(?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", NewID, Placa, getAccountName(getPlayerAccount(source)), Model, x-5, y+5, z, rz, color, "", 3, false, cost, 1000, 0) updateVehicleInfo(source) setElementData(vehicle, "ownercar", getAccountName(getPlayerAccount(source))) warpPedIntoVehicle ( source, vehicle ) vv[vehicle] = setTimer(function(source) if not isElement(source) then killTimer(vv[source]) vv[source] = nil end if isElement(source) and getElementHealth(source) <= 255 then setElementHealth(source, 255.5) setVehicleDamageProof(source, true) setVehicleEngineState(source, false) end end, 150, 0, vehicle) addEventHandler("onVehicleDamage", vehicle, function(loss) local account = getAccountName(getPlayerAccount(getElementData(source, "Owner"))) setTimer(function(source) if isElement(source) then dbExec(db, "UPDATE VehicleList SET HP = ? WHERE Account = ? AND Model = ?", getElementHealth(source), account, getElementModel(source)) updateVehicleInfo(getElementData(source, "Owner")) end end, 100, 1, source) end) addEventHandler("onVehicleEnter", vehicle, function(player) if getElementHealth(source) <= 255.5 then setVehicleEngineState(source, false) else if isVehicleDamageProof(source) then setVehicleDamageProof(source, false) end end end) else outputChatBox("#c1c1c1Você não tem dinheiro o suficiente para comprar este veiculo.", source, 38, 122, 216, true) end end) vv = {} function SaveVehicleDataOnQuit() local conta = getAccountName(getPlayerAccount(source)) for i, veh in ipairs (getElementsByType("vehicle")) do if getElementData(veh, "ownercar") == conta then if not veh then return end destroyVehicle(veh) end end end addEventHandler("onPlayerQuit", root,SaveVehicleDataOnQuit) addEvent("SpawnMyVehicle", true) addEventHandler("SpawnMyVehicle", root, function(id) local data = dbPoll(dbQuery(db, "SELECT * FROM VehicleList WHERE Account = ? AND ID = ?", getAccountName(getPlayerAccount(source)), id), -1) if type(data) == "table" and #data ~= 0 then if getVehicleByID(id) then outputChatBox("#c1c1c1O seu veiculo #FF0000"..(customCarNames[data[1]["Model"]] or getVehicleNameFromModel(data[1]["Model"])).." #c1c1c1já está spawnado.", source, 38, 122, 216, true) else local color = split(data[1]["Colors"], ',') r1 = color[1] or 255 g1 = color[2] or 255 b1 = color[3] or 255 r2 = color[4] or 255 g2 = color[5] or 255 b2 = color[6] or 255 local playerX, playerY, playerZ = getElementPosition(source) if data[1]["DETRAN"] ~= 1 then --vehicle = createVehicle(data[1]["Model"], data[1]["X"], data[1]["Y"], data[1]["Z"], 0, 0, data[1]["RotZ"]) vehicle = createVehicle(data[1]["Model"], playerX, playerY, playerZ, 0, 0, data[1]["RotZ"]) warpPedIntoVehicle(source, vehicle) setElementData(vehicle, "ID", id) setElementData(vehicle, "Travado", false) outputChatBox("#c1c1c1O seu veiculo #FF0000"..(customCarNames[data[1]["Model"]] or getVehicleNameFromModel(data[1]["Model"])).." #c1c1c1foi spawnado.", source, 38, 122, 216, true) else outputChatBox("#c1c1c1O seu veiculo #FF0000"..(customCarNames[data[1]["Model"]] or getVehicleNameFromModel(data[1]["Model"])).." #c1c1c1foi spawnado no DETRAN, pois você deslogou com ele travado lá!.", source, 38, 122, 216, true) vehicle = createVehicle(data[1]["Model"], 1650.327, -1088.778, 23.906, 5, 5, data[1]["RotZ"]) setElementData(vehicle, "ID", id) setElementData(vehicle, "Travado", true) end local upd = split(tostring(data[1]["Upgrades"]), ',') for i, upgrade in ipairs(upd) do addVehicleUpgrade(vehicle, upgrade) end local Paintjob = data[1]["Paintjob"] or 3 setVehiclePaintjob(vehicle, Paintjob) setVehicleColor(vehicle, r1, g1, b1, r2, g2, b2) if tonumber(data[1]["HP"]) <= 255.5 then data[1]["HP"] = 255 end if data[1]["new_hydr"] and data[1]["new_hydr"] == 1 then setElementData(vehicle, "NewHydr", true) else setElementData(vehicle, "NewHydr", false) end Placa = data[1]["Placa"] setElementData(vehicle, "Placa",Placa) setElementData(vehicle, "ownercar", getAccountName(getPlayerAccount(source))) setElementHealth(vehicle, data[1]["HP"]) setElementData(vehicle, "Owner", source) local Placa = getElementData(vehicle,"Placa") if Placa == nil or not Placa then local NewPlate = getFreePlate(vehicle,id, source) end vv[vehicle] = setTimer(function(source) if not isElement(source) then killTimer(vv[source]) vv[source] = nil end if isElement(source) and getElementHealth(source) <= 255 then setElementHealth(source, 255.5) setVehicleDamageProof(source, true) setVehicleEngineState(source, false) end end, 50, 0, vehicle) addEventHandler("onVehicleDamage", vehicle, function(loss) local account = getAccountName(getPlayerAccount(getElementData(source, "Owner"))) setTimer(function(source) if isElement(source) then dbExec(db, "UPDATE VehicleList SET HP = ? WHERE Account = ? AND Model = ?", getElementHealth(source), account, getElementModel(source)) updateVehicleInfo(getElementData(source, "Owner")) end end, 100, 1, source) end) addEventHandler("onVehicleEnter", vehicle, function(player) if getElementHealth(source) <= 255.5 then setVehicleEngineState(source, false) else if isVehicleDamageProof(source) then setVehicleDamageProof(source, false) end end end) setElementData(vehicle, "Owner", source) end else outputChatBox("#c1c1c1Há um problema com o veiculo, notifique o administrador.", source, 38, 122, 216, true) end end) addEvent("DestroyMyVehicle", true) addEventHandler("DestroyMyVehicle", root, function(id) local vehicle = getVehicleByID(id) if isElement(vehicle) then local posVehX, posVehY, posVehZ = getElementPosition(vehicle) local posSouX, posSouY, posSouZ = getElementPosition(source) if (getDistanceBetweenPoints3D(posVehX, posVehY, posVehZ, posSouX, posSouY, posSouZ)) <= 10 then local data = dbPoll(dbQuery(db, "SELECT * FROM VehicleList WHERE Account = ? AND ID = ?", getAccountName(getPlayerAccount(source)), id), -1) local DETRAN = getElementData(vehicle, "Travado") local DETRAN = getElementData(vehicle, "Rebocando") if DETRAN ~= true and DETRAN2 ~= true then if type(data) == "table" and #data ~= 0 then destroyVehicle(vehicle) outputChatBox ("#c1c1c1O seu veiculo #FF0000"..(customCarNames[data[1]["Model"]] or getVehicleNameFromModel(data[1]["Model"])).." #c1c1c1foi guardado.", source, 38, 122, 216, true) else outputChatBox("#c1c1c1Selecione um veiculo.", source, 38, 122, 216, true) end else outputChatBox("#c1c1c1O seu veiculo não pode ser guardado, pois está preso no DETRAN!.", source, 38, 122, 216, true) end else outputChatBox("#c1c1c1O seu veiculo não está perto de você o suficiente.", source, 38, 122, 216, true) end else outputChatBox("#c1c1c1O seu veiculo não foi spawnado.", source, 38, 122, 216, true) end end) addEvent("LockMyVehicle", true) addEventHandler("LockMyVehicle", root, function(id) local vehicle = getVehicleByID(id) if isElement(vehicle) then local posVehX, posVehY, posVehZ = getElementPosition(vehicle) local posSouX, posSouY, posSouZ = getElementPosition(source) if (getDistanceBetweenPoints3D(posVehX, posVehY, posVehZ, posSouX, posSouY, posSouZ)) <= 15 then if not isVehicleLocked(vehicle) then setVehicleLocked(vehicle, true) setVehicleDoorsUndamageable(vehicle, true) setVehicleDoorState(vehicle, 0, 0) setVehicleDoorState(vehicle, 1, 0) setVehicleDoorState(vehicle, 2, 0) setVehicleDoorState(vehicle, 3, 0) outputChatBox("#c1c1c1O seu veiculo #FF0000"..(customCarNames[getElementModel(vehicle)] or getVehicleNameFromModel(getElementModel(vehicle))).." #c1c1c1foi #FF0000fechado.", source, 38, 122, 216, true) elseif isVehicleLocked(vehicle) then setVehicleLocked(vehicle, false) setVehicleDoorsUndamageable(vehicle, false) outputChatBox("#c1c1c1O seu veiculo #FF0000"..(customCarNames[getElementModel(vehicle)] or getVehicleNameFromModel(getElementModel(vehicle))).." #c1c1c1foi #FF0000aberto.", source, 38, 122, 216, true) end else outputChatBox("#c1c1c1O controle do alarme do seu veiculo está fora do alcance.", source, 38, 122, 216, true) end else outputChatBox("#c1c1c1O seu veiculo não foi spawnado.", source, 38, 122, 216, true) end end) addEvent("BlipMyVehicle", true) addEventHandler("BlipMyVehicle", root, function(id) local vehicle = getVehicleByID(id) if isElement(vehicle) then if not getElementData(vehicle, "ABlip") then setElementData(vehicle, "ABlip", true) createBlipAttachedTo(vehicle, 41, 2, 255, 255, 255, 255, 255, 65535, source) outputChatBox("#c1c1c1O localizador do seu veiculo foi ativado, pressione a tecla f11 para encontrá-lo.", source, 38, 122, 216, true) else local attached = getAttachedElements(vehicle) if (attached) then for k,element in ipairs(attached) do if getElementType(element) == "blip" then destroyElement(element) end end end setElementData(vehicle, "ABlip", false) outputChatBox("#c1c1c1O localizador do seu veiculo foi desativado.", source, 38, 122, 216, true) end else outputChatBox("#c1c1c1O seu veiculo não foi spawnado.", source, 38, 122, 216, true) end end) addEvent("SellMyVehicle", true) addEventHandler("SellMyVehicle", root, function(id) local vehicle = getVehicleByID(id) local data = dbPoll(dbQuery(db, "SELECT * FROM VehicleList WHERE Account = ? AND ID = ?", getAccountName(getPlayerAccount(source)), id), -1) if type(data) == "table" and #data ~= 0 then local Money = math.ceil((data[1]["Cost"]*.9)*math.floor(data[1]["HP"])/120/12) givePlayerMoney (source, Money) if isElement(vehicle) then destroyElement(vehicle) end dbExec(db, "DELETE FROM VehicleList WHERE Account = ? AND ID = ?", getAccountName(getPlayerAccount(source)), id) updateVehicleInfo(source) outputChatBox("#c1c1c1Você vendeu o seu veiculo por R$: "..Money, source, 38, 122, 216, true) end end) function getDataOnLogin(_, account) updateVehicleInfo(source) end addEventHandler("onPlayerLogin", root, getDataOnLogin) addEvent("inviteToBuyCarSended", true) addEventHandler("inviteToBuyCarSended", root, function(player, price, veh_name, veh_id) if player and price and veh_name and veh_id then local pl = getPlayerFromName ( player ) if pl then triggerClientEvent ( pl, "recieveInviteToBuyCar", pl, getPlayerName (source), getAccountName(getPlayerAccount(source)), price, veh_name, veh_id ) else outputChatBox("#c1c1c1O jogador não foi encontrado.", source, 38, 122, 216, true) triggerClientEvent ( source, "cleanCarInvitations", source ) end end end) addEvent("invitationBuyCarNotAccepted", true) addEventHandler("invitationBuyCarNotAccepted", root, function(player, acc, price, veh_name, veh_id) local pl = getPlayerFromName ( player ) if pl then triggerClientEvent ( pl, "cleanCarInvitations", pl ) outputChatBox("#c1c1c1O jogador recusou a sua oferta.", pl, 38, 122, 216, true) end end) addEvent("invitationBuyCarAccepted", true) addEventHandler("invitationBuyCarAccepted", root, function(player, acc, price, veh_name, veh_id) local pl = getPlayerFromName ( player ) local avail = false if pl and getAccountName ( getPlayerAccount (pl)) == acc then avail = true triggerClientEvent ( pl, "cleanCarInvitations", pl ) else for i, v in ipairs( getElementsByType ( 'player' ) ) do if getAccountName(getPlayerAccount ( v )) == acc then avail = true pl = v break end end end price = tonumber(price) or 0 if avail then if isGuestAccount ( getPlayerAccount ( source ) ) then triggerClientEvent ( pl, "cleanCarInvitations", pl ) outputChatBox("#c1c1c1O jogador não se encontra logado.", pl, 38, 122, 216, true) outputChatBox("#c1c1c1Você não está logado.", source, 38, 122, 216, true) return true end if getPlayerMoney ( source ) >= price then local vehicle = getVehicleByID(tonumber(veh_id)) local data = dbPoll(dbQuery(db, "SELECT * FROM VehicleList WHERE Account = ? AND ID = ?", getAccountName(getPlayerAccount(pl)), veh_id), -1) if type(data) == "table" and #data ~= 0 and isElement ( vehicle ) then givePlayerMoney ( pl, price ) takePlayerMoney ( source, price ) dbExec(db, "UPDATE VehicleList SET Account = ? WHERE Account = ? AND ID = ?", getAccountName(getPlayerAccount(source)), getAccountName(getPlayerAccount(pl)), veh_id) updateVehicleInfo(source) updateVehicleInfo(pl) setElementData(vehicle, "Owner", source) setElementData(vehicle, "ownercar", getAccountName(getPlayerAccount(source))) outputChatBox("#c1c1c1Você vendeu o seu veiculo por "..price.." reais.", pl, 38, 122, 216, true) outputChatBox("#c1c1c1Você comprou um veiculo por "..price.." reais.", source, 38, 122, 216, true) triggerClientEvent ( pl, "cleanCarInvitations", pl ) else outputChatBox("#c1c1c1O veiculo não se encontra spawnado.", source, 38, 122, 216, true) outputChatBox("#c1c1c1O veiculo não se encontra spawnado.", pl, 38, 122, 216, true) triggerClientEvent ( pl, "cleanCarInvitations", pl ) end else outputChatBox("#c1c1c1Você não possui dinheiro suficiente.", source, 38, 122, 216, true) end else outputChatBox("#c1c1c1O jogador não foi encontrado.", source, 38, 122, 216, true) end end) function consultarPlaca(source, Command, Placa) local accName = getAccountName(getPlayerAccount(source)) if not isObjectInACLGroup("user."..accName,aclGetGroup("Policial", "DETRAN")) then return outputMessage( "Você não tem permissão para este comando.", source,"info") end local data = dbPoll(dbQuery(db, "SELECT * FROM VehicleList WHERE Placa = ?", Placa), -1) if not getVehicleByPlate(Placa) then outputMessage( "Prenda o condutor Imediatamente.#FFFF00 Placa Fria", source,"info") return end if type(data) == "table" and #data ~= 0 then local dono = data[1]["Account"] local modelo = data[1]["Model"] local queixa = getElementData(getVehicleByPlate(Placa), "Roubado") or "Não" outputChatBox( "#FFFF00*________________________*", source, 255,255,255,true) outputChatBox( "#FFFF00*__Banco de Dados DETRAN__*", source, 255,255,255,true) outputChatBox( "Nome Do Veículo:#FFFF00"..customCarNames[data[1]["Model"]], source, 255,255,255,true) outputChatBox( "Conta Proprietário:#FFFF00"..dono, source, 255,255,255,true) outputChatBox( "Placa Consultada:#FFFF00"..Placa, source, 255,255,255,true) outputChatBox( "Queixa de roubo: #FFFF00"..queixa, source, 255,255,255,true) outputChatBox( "#FFFF00*________________________*", source, 255,255,255,true) else outputChatBox( "Veículo não spawnado ou inexistente", source,"info") end end addCommandHandler("consultar",consultarPlaca) function getPlayerID(id) v = false for i, player in ipairs (getElementsByType("player")) do if getElementData(player, "ID") == id then v = player break end end return v end function getVehicleByPlate(Placa) v = false for i, veh in ipairs (getElementsByType("vehicle")) do if getElementData(veh, "Placa") == Placa then v = veh break end end return v end local pedqueixa = createPed ( 281, 1580.2,-1634.6,13.6) local objporta1 = createObject (2959,1577.2,-1637.3,12.9,0,0,0) local objporta2 = createObject (2959,1577.2,-1637.3,12.6,0,0,0) local mkqueixa = createMarker(1580.01733, -1632.14722, 13.38281 -0.9, "cylinder", 1.3, 38, 122, 216) function msgqueixa(hitElement) if getElementType (hitElement) == "player" then outputMessage("Utilize o (/queixa [Placa Do Veiculo]) para prestar queixa de roubo", hitElement) end end addEventHandler("onMarkerHit", mkqueixa, msgqueixa) function prestqueixa(source, cmd, input) local veh = getVehicleByPlate(input) if not veh then outputMessage("Não existe um veículo com esta placa", source, "error") return end local data = dbPoll(dbQuery(db, "SELECT * FROM VehicleList WHERE Placa = ?", input), -1) if type(data) == "table" and #data ~= 0 then local dono = data[1]["Account"] if isElementWithinMarker ( source, mkqueixa ) then if getAccountName(getPlayerAccount(source)) == dono then setElementData(veh, "Roubado", "Sim") outputMessage("Queixa de roubo prestada para seu veiculo. ", source) else outputMessage("Este veículo, não pertence a você ", source) end else outputMessage("Vá ao marker no DP, para prestar queixa! ", source) end end end addCommandHandler("queixa", prestqueixa) function levarveic(source, cmd, input) local veh = getVehicleByPlate(input) local Conta = getAccountName ( getPlayerAccount ( source ) ) if not veh then outputMessage("Não existe um veículo com esta placa", source) return end local x, y, z = getElementPosition(source) local counter = 0 for seat, player in pairs(getVehicleOccupants(veh)) do counter = counter + 1 end if counter > 0 then return end if isObjectInACLGroup ("user."..Conta, aclGetGroup ( "Console" ) ) then setElementPosition(veh, x + 2.5, y, z) setElementRotation(veh, 0, 0, 0) else outputMessage("Você não tem permissão para usar este comando", source) end end addCommandHandler("trazerveic", levarveic) function entrarcarroqueixa( player, seat, jacked ) local Placa = getElementData(source, "Placa") local data = dbPoll(dbQuery(db, "SELECT * FROM VehicleList WHERE Placa = ?", Placa), -1) if type(data) == "table" and #data ~= 0 then local dono = data[1]["Account"] if getAccountName(getPlayerAccount(player)) == dono then setElementData(source, "Roubado", "Não") end end end addEventHandler ( "onVehicleEnter", getRootElement(), entrarcarroqueixa ) function outputMessage (text, player, r, g, b) return exports["notices"]:addNotification( player, text, "info"); end Link to comment
Other Languages Moderators Lord Henry Posted June 10, 2021 Other Languages Moderators Share Posted June 10, 2021 Link to comment
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