whatarai061 Posted May 7, 2021 Share Posted May 7, 2021 Is there a way to fix the dark model? I can't find a solution and I can't find it. Both zmodeler and 3ds max won't be able to fix it https://prnt.sc/12m78z5 zmodeler2 https://prnt.sc/12m7fog I want it to have a brighter color like this. https://prnt.sc/12m7hq0 thank Link to comment
Administrators Tut Posted May 7, 2021 Administrators Share Posted May 7, 2021 Hello, It looks like the texture is different in GTA vs zmodeler. Have you checked that the correct texture is applied? If yes, the brightness will either be dependant of a material setting or vertex colors. It's possible there is an export setting that you need to tick on. Link to comment
whatarai061 Posted May 7, 2021 Author Share Posted May 7, 2021 (edited) The surface is correct I use the same texture Even now, I still can't find a solution. I worked with import dff and modified it + used the same texture, put it in Meterials and exported it. I used to try to take a normal color and light model, edit it and export it to be dark. I don't know how to do vertex I tried adjusting the lighting in materials and I still can't fix it. I'm in front of a lighted car https://prnt.sc/12mk4ff Edited May 7, 2021 by whatarai061 Link to comment
Administrators Tut Posted May 7, 2021 Administrators Share Posted May 7, 2021 I think you're missing an export setting. If you're unable to locate it please zip up your .txd and .dff and upload to https://upload.mtasa.com/ Link to comment
whatarai061 Posted May 7, 2021 Author Share Posted May 7, 2021 https://upload.mtasa.com/u/425221998/skin.rar_ Link to comment
Administrators Tut Posted May 7, 2021 Administrators Share Posted May 7, 2021 I'm not able to test this myself, please see if it works. https://cdn.discordapp.com/attachments/308955445568077824/840221036905758730/2406_fix.dff 1 Link to comment
whatarai061 Posted May 7, 2021 Author Share Posted May 7, 2021 (edited) Usability has been fixed. It's amazing. Thank you very much. How can I fix it myself? Edited May 7, 2021 by whatarai061 Link to comment
Administrators Tut Posted May 7, 2021 Administrators Share Posted May 7, 2021 I increased the Surface Properties from 0.45 to 1.00. The material color was slightly grey so I made it fully white. 1 Link to comment
whatarai061 Posted May 7, 2021 Author Share Posted May 7, 2021 (edited) I can't find my Surface Properties. You are using zmodeler2 or 3ds max. Edited May 7, 2021 by whatarai061 Link to comment
Administrators Tut Posted May 7, 2021 Administrators Share Posted May 7, 2021 I'm using 3ds Max. It might be named something else on your program. Perhaps Ambient? 1 Link to comment
whatarai061 Posted May 7, 2021 Author Share Posted May 7, 2021 (edited) ok i am going to use 3ds max Is it right here? https://prnt.sc/12mn04w Surface Properties > color alpha? Edited May 7, 2021 by whatarai061 Link to comment
Administrators Tut Posted May 7, 2021 Administrators Share Posted May 7, 2021 No, it's in the GTA material settings. Kam's: The Hero's: 1 Link to comment
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