Stevor Posted February 28, 2021 Share Posted February 28, 2021 hey, right now i have '3ds Max 2021' to Modelling with script 'Kam's Max Scripts (3DS Max 2017)'\ it's work good always but when i edit Object the col Not be identical with dff object it's same %95 only because it's have i Hidden Wall Can the problem be fixed? thx for all. Link to comment
Administrators Tut Posted February 28, 2021 Administrators Share Posted February 28, 2021 Hi, Import the collision to Steve M's collision editor, click optimize and save as new .col. http://www.steve-m.com/downloads/tools/colleditor2/ Link to comment
Stevor Posted February 28, 2021 Author Share Posted February 28, 2021 Just now, Tut said: Hi, Import the collision to Steve M's collision editor, click optimize and save as new .col. http://www.steve-m.com/downloads/tools/colleditor2/ i will 3 minutes ago, Tut said: Hi, Import the collision to Steve M's collision editor, click optimize and save as new .col. http://www.steve-m.com/downloads/tools/colleditor2/ Done , i download it and import the collision to it then export it, but same Results Link to comment
Administrators Tut Posted February 28, 2021 Administrators Share Posted February 28, 2021 (edited) Ok. Install Goldfish's scripts and under Utilities/Tools choose 'export_steve_col_script.ms' with model selected. Import the result into Steve m's collision editor and save to new .col. https://gtaforums.com/topic/907323-rel-kams-gta-scripts-2018/ Edited February 28, 2021 by Tut Link to comment
Stevor Posted February 28, 2021 Author Share Posted February 28, 2021 4 hours ago, Tut said: Ok. Install Goldfish's scripts and under Utilities/Tools choose 'export_steve_col_script.ms' with model selected. Import the result into Steve m's collision editor and save to new .col. https://gtaforums.com/topic/907323-rel-kams-gta-scripts-2018/ done i choose Scripting > Run Script > Select 'export_steve_col_scripts' and Select Desktop when export col only file size changed. Link to comment
Administrators Tut Posted March 1, 2021 Administrators Share Posted March 1, 2021 Ok. The reason it creates invisible walls is not the exporter, but an issue with transforms or pivots. - Export collision at 0,0,0 XYZ - Reset transforms and Scale - Dimensions must be less than 256 +/-1 on each axis If your model follows these rules please upload your .dff and .col to https://upload.mtasa.com/ Link to comment
Stevor Posted March 1, 2021 Author Share Posted March 1, 2021 1 hour ago, Tut said: Ok. The reason it creates invisible walls is not the exporter, but an issue with transforms or pivots. - Export collision at 0,0,0 XYZ - Reset transforms and Scale - Dimensions must be less than 256 +/-1 on each axis If your model follows these rules please upload your .dff and .col to https://upload.mtasa.com/ Done i see all transforms it's same Orginal i will upload Link to comment
Administrators Tut Posted March 1, 2021 Administrators Share Posted March 1, 2021 Please post the link here. Link to comment
Stevor Posted March 2, 2021 Author Share Posted March 2, 2021 9 hours ago, Tut said: Please post the link here. https://upload.mtasa.com/u/774099756/FT.rar_ Link to comment
Administrators Tut Posted March 3, 2021 Administrators Share Posted March 3, 2021 Using the advice from my second post, please see if the attached file works. On 28/02/2021 at 15:13, Tut said: Ok. Install Goldfish's scripts and under Utilities/Tools choose 'export_steve_col_script.ms' with model selected. Import the result into Steve m's collision editor and save to new .col. https://gtaforums.com/topic/907323-rel-kams-gta-scripts-2018/ new.col Link to comment
Stevor Posted March 3, 2021 Author Share Posted March 3, 2021 2 hours ago, Tut said: Using the advice from my second post, please see if the attached file works. new.colUnavailable i do that i choose Scripting > Run Script > Select 'export_steve_col_scripts' and Select Desktop when export col only file size changed. ' Link to comment
Administrators Tut Posted March 3, 2021 Administrators Share Posted March 3, 2021 Ok, if the file I linked above doesn't work, your model topology is poor and needs manual optimization. Things you don't want to have in collisions are: Overlapping edges, faces, vertices, and polygons that has 0 faces (edges without any triangles). Link to comment
Stevor Posted March 3, 2021 Author Share Posted March 3, 2021 36 minutes ago, Tut said: Ok, if the file I linked above doesn't work, your model topology is poor and needs manual optimization. Things you don't want to have in collisions are: Overlapping edges, faces, vertices, and polygons that has 0 faces (edges without any triangles). send other link ? i use .cst file then export it by col it's better but half the wall no remove Link to comment
Administrators Tut Posted March 3, 2021 Administrators Share Posted March 3, 2021 (edited) Check the bottom of the post, there's a file that you can download. Check my last post for the solution, if the file above doesn't work. Edit. I've tested on MTA and the file I attached works fine. Solution is on my second post, good luck. Edited March 3, 2021 by Tut Link to comment
Stevor Posted March 3, 2021 Author Share Posted March 3, 2021 2 hours ago, Tut said: Check the bottom of the post, there's a file that you can download. Check my last post for the solution, if the file above doesn't work. Edit. I've tested on MTA and the file I attached works fine. Solution is on my second post, good luck. can you Quote it if you mean File to download i can't new.col Unavailable Link to comment
Administrators Tut Posted March 3, 2021 Administrators Share Posted March 3, 2021 OK, I'll have a look at site storage settings. In the meantime, use the temporary download below https://cdn.discordapp.com/attachments/308955445568077824/816623807590170624/new.col Link to comment
Stevor Posted March 3, 2021 Author Share Posted March 3, 2021 56 minutes ago, Tut said: OK, I'll have a look at site storage settings. In the meantime, use the temporary download below https://cdn.discordapp.com/attachments/308955445568077824/816623807590170624/new.col Great! It works, what is the difference that happened? I mean, what should I do to be able to solve the problem if it happened again Link to comment
Administrators Tut Posted March 3, 2021 Administrators Share Posted March 3, 2021 The utility script clears any zero-face geometry, which is essentially a triangle that has no mesh, only 3 edges. It cleans the mesh. Everything needed is below. On 28/02/2021 at 15:13, Tut said: Ok. Install Goldfish's scripts and under Utilities/Tools choose 'export_steve_col_script.ms' with model selected. Import the result into Steve m's collision editor and save to new .col. https://gtaforums.com/topic/907323-rel-kams-gta-scripts-2018/ Link to comment
Stevor Posted March 3, 2021 Author Share Posted March 3, 2021 1 hour ago, Tut said: The utility script clears any zero-face geometry, which is essentially a triangle that has no mesh, only 3 edges. It cleans the mesh. Everything needed is below. i can't know i do all thing you said but same result Link to comment
Administrators Tut Posted March 3, 2021 Administrators Share Posted March 3, 2021 Ok, see if this makes more sense. Select the model that you want to convert into collision model Run script export_steve_col_script.ms Specify a save location to save the .cst file Open Steve M's Collision Editor and create a new project Add the .cst file into the project Save project to new .col file Done (this is what I did to produce the attached file) Link to comment
Stevor Posted March 4, 2021 Author Share Posted March 4, 2021 17 hours ago, Tut said: Ok, see if this makes more sense. Select the model that you want to convert into collision model Run script export_steve_col_script.ms Specify a save location to save the .cst file Open Steve M's Collision Editor and create a new project Add the .cst file into the project Save project to new .col file Done (this is what I did to produce the attached file) Nothing has changed - I think the problem is the tools I use, Do you suggest an alternative tool to the Img tool? Link to comment
Administrators Tut Posted March 4, 2021 Administrators Share Posted March 4, 2021 Img tool doesn't matter. Please send me the .cst and .col that you created using the advice above. Link to comment
Stevor Posted March 4, 2021 Author Share Posted March 4, 2021 2 hours ago, Tut said: Img tool doesn't matter. Please send me the .cst and .col that you created using the advice above. https://upload.mtasa.com/u/799072128/1.rar_ Link to comment
Administrators Tut Posted March 4, 2021 Administrators Share Posted March 4, 2021 Cool thanks. Which version of Max are you using? Through Autodesk Desktop App, check for any updates available. If your Max is older than 2018, it might not have the dependencies that Goldfish utilities relies on. If you want to be sure, install 2021 and all of the service packages available. Link to comment
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