Toksyk Posted February 11, 2021 Share Posted February 11, 2021 (edited) Witam, podczas exportu w 3ds max, powstają bardzo widoczne poligony, da się jakoś je zniwelować? Hello, during the export in 3ds max, very visible polygons are created, can it be leveled somehow? Edited February 11, 2021 by Toksyk Link to comment
Administrators Tut Posted February 12, 2021 Administrators Share Posted February 12, 2021 Hi @Toksyk This is due to your mesh smoothing groups. If you're using Kam's, please switch over to The Hero's DFF plugin. It imports and exports smoothing groups correctly. https://gtaforums.com/topic/838479-dff-importer-and-exporter-for-3ds-max/ Link to comment
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