ERAGON007 Posted January 27, 2021 Posted January 27, 2021 So , we have an object local theObject = createObject(1959, 0, 0, 0) i want to know when a player beats theObject and for example if the total damage dealt was 100 then give the player an object
Moderators IIYAMA Posted January 27, 2021 Moderators Posted January 27, 2021 18 minutes ago, ERAGON007 said: i want to know when a player beats theObject and for example if the total damage dealt was 100 then give the player an object There are 2 events: https://wiki.multitheftauto.com/wiki/Client_Scripting_Events#Object_events 1 1
Moderators Patrick Posted January 27, 2021 Moderators Posted January 27, 2021 Hi. You have to use onClientObjectDamage, check the example on wiki. 1 1
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