βurak Posted January 20, 2021 Posted January 20, 2021 hi I want to check if the player is dead but it gives me an error function savePlayerData(player) if (player) then local account = getPlayerAccount(player) if(isGuestAccount(account) == false) then local accountName = getAccountName(account) local playerLevel = getPlayerLevel(player) local playerEXP = getPlayerEXP(player) local tempEXP = getPlayerTempEXP(player) local barEXP = getPlayerBarEXP(player) local playerMoney = getPlayerMoney(player) local playerWeapons if(isPeadDead(player)) then playerWeapons = toJSON(player_weapons[player]) else playerWeapons = convertWeaponsToJSON(player) end end end end addCommandHandler("saveme", function(player) savePlayerData(player) end )
Moderators IIYAMA Posted January 20, 2021 Moderators Posted January 20, 2021 7 minutes ago, Burak5312 said: hi I want to check if the player is dead but it gives me an error isPeadDead Typo 1 Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now