6jiuhoff Posted July 16, 2022 Share Posted July 16, 2022 Hello. I don't know English and I use a translator. When using the test command on the server side, I got an error (see picture). Also, my debugscript gave me a warning, in the 12th line of checkupdate.lua. Do not prompt, in what there can be a problem? https://imgur.com/jGGsWYt Link to comment
vx200 Posted July 16, 2022 Share Posted July 16, 2022 5 hours ago, 6jiuhoff said: Hello. I don't know English and I use a translator. When using the test command on the server side, I got an error (see picture). Also, my debugscript gave me a warning, in the 12th line of checkupdate.lua. Do not prompt, in what there can be a problem? https://imgur.com/jGGsWYt The error is clearly on your debugscript. Just start the rsource pAttach that your script is requesting. 1 Link to comment
6jiuhoff Posted July 17, 2022 Share Posted July 17, 2022 11 hours ago, tasty said: Ошибка явно в вашем отладочном скрипте. Просто запустите rsource pAttach, который запрашивает ваш скрипт. I ran my script where the test command is used. Then launched pAttach. I enter commands - it gives an error. Restarted the scripts and the server, does not help. I do not know how to fix the error, I do not have enough experience Link to comment
Mr.Hugin Posted July 17, 2022 Share Posted July 17, 2022 (edited) On 16/01/2021 at 01:40, Patrick said: pAttach version 1.1 Optimized bone attach thanks to the new MTA functions/events. This resource doesn't match with well known bone_attach, you can not use the same parameters! Documentation moved to GitHub! Go to GitHub... This is beautiful, well done Nice Edited July 17, 2022 by Mr.Hugin 1 Link to comment
vx200 Posted July 19, 2022 Share Posted July 19, 2022 On 17/07/2022 at 04:53, 6jiuhoff said: I ran my script where the test command is used. Then launched pAttach. I enter commands - it gives an error. Restarted the scripts and the server, does not help. I do not know how to fix the error, I do not have enough experience You need to start pAttach and then start your script. Always start he dependency before starting the scripts that depends on your dependency. start pAttach -> then start your script. do not start your script then start pAttach. Link to comment
Weaita Posted October 22, 2022 Share Posted October 22, 2022 On 10/07/2021 at 03:34, Patrick said: Maybe it is possible somehow to get ped's brightness and modify parachute's with shaders, but I have no idea how could you do it. Btw do you use the latest pAttach release? Don't you have bugs while attaching objects to player's head? ... I mean wierd movement / rotation offsets Hello again! Now that MTA added the getElementLighting function (#2783) do you think it can be implemented in pAttach? (image by samr46) Link to comment
Moderators Patrick Posted October 22, 2022 Author Moderators Share Posted October 22, 2022 2 minutes ago, Weaita said: Hello again! Now that MTA added the getElementLighting function (#2783) do you think it can be implemented in pAttach? Hey, I'll take a look, thanks. 1 Link to comment
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