Jump to content

[HELP] Texutre Problem


delta1337

Recommended Posts

  • Administrators

Hi,

Try adding alpha transparency flag through engineReplaceModel and it might resolve the rendering issue.

You may try using DXT1 texture compression for the branches if the above doesn't work out.

One last solution in mind is replacing the branches ONLY with an object that has IDE flag 68, e.g ID 17524. For a full list, CTRL F 68 in this thread

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...