Akiri Posted November 4, 2020 Share Posted November 4, 2020 after exported to game.the car don't have specular and reflection.how to fix this please this is my 3dsmax material setting,the reflection and specular option seem don't work. Link to comment
Administrators Tut Posted November 4, 2020 Administrators Share Posted November 4, 2020 You need to tick the Normals export setting on DFF export for specular and reflection maps to work. As a side note I recommend a diffuse value of 1, and an ambient value of 0.45, as 0.2 will produce a darker surface brightness which adds the wrong colors when tuning it. 1 Link to comment
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