Evolad Posted September 27, 2020 Share Posted September 27, 2020 Hi guys, I'm wondering if it's possible to place a bike mod onto a car slot, but change the animation to match? Anyone know how I'd go about this? Link to comment
Administrators Tut Posted September 27, 2020 Administrators Share Posted September 27, 2020 You would miss out on the physics and handling settings, potentially making the performance a whole lot different than the way it should be. Yes, it's possible to do it, as long as the model format uses same hierarchy and naming as cars do. Use EngineReplaceModel to replace the car with your bike. For the animation you can use EngineLoadIFP. Why are you looking to do this? Link to comment
Evolad Posted September 27, 2020 Author Share Posted September 27, 2020 I'm trying to make an Oppressor Mk2 from GTA V in SA (Without the rockets) but you can only make cars fly not bikes so switching the model onto a car. Link to comment
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