side Posted September 9, 2020 Share Posted September 9, 2020 (edited) Hello, sorry how can i create a message when leveling up with the following system. Thank You ! addEvent("onZombieWasted",true) addEventHandler("onZombieWasted",root, function (killer) givePlayerMoney(killer,25) addPlayerZombieKills(killer) end) function addPlayerZombieKills(killer) local account = getPlayerAccount(killer) if isGuestAccount(account) then return end local zombieKills = getAccountData(account,"Zombie kills") if not zombieKills then setAccountData(account,"Zombie kills",0) end setAccountData(account,"Zombie kills",tonumber(zombieKills)+1) end addEventHandler("onPlayerLogin",root, function () local account = getPlayerAccount(source) if isGuestAccount(account) then return end local zombieKills = getAccountData(account,"Zombie kills") if zombieKills then setElementData(source,"Zombie kills",tostring(zombieKills)) else setElementData(source,"Zombie kills",0) end end ) addEventHandler("onElementDataChange",root, function() if getElementType(source) == "player" then local zombiekills = getAccountData(getPlayerAccount(source) ,"Zombie kills") or 0 if (zombiekills >= 0) and (zombiekills <= 10) then setElementData(source,"Rango","Rank/1.png") elseif (zombiekills >= 11) and (zombiekills <= 99) then setElementData(source,"Rango","Rank/2.png") elseif (zombiekills >= 100) and (zombiekills <= 299) then setElementData(source,"Rango","Rank/3.png") elseif (zombiekills >= 300) and (zombiekills <= 499) then setElementData(source,"Rango","Rank/4.png") elseif (zombiekills >= 500) and (zombiekills <= 699) then setElementData(source,"Rango","Rank/5.png") elseif (zombiekills >= 700) and (zombiekills <= 1299) then setElementData(source,"Rango","Rank/6.png") elseif (zombiekills >= 1300) and (zombiekills <= 1699) then setElementData(source,"Rango","Rank/7.png") elseif (zombiekills >= 1700) and (zombiekills <= 2099) then setElementData(source,"Rango","Rank/8.png") elseif (zombiekills >= 2100) and (zombiekills <= 4699) then setElementData(source,"Rango","Rank/9.png") elseif (zombiekills >= 4700) and (zombiekills <= 5399) then setElementData(source,"Rango","Rank/10.png") elseif (zombiekills >= 5400) and (zombiekills <= 6399) then setElementData(source,"Rango","Rank/11.png") elseif (zombiekills >= 6400) and (zombiekills <= 7399) then setElementData(source,"Rango","Rank/12.png") elseif (zombiekills >= 7400) and (zombiekills <= 8399) then setElementData(source,"Rango","Rank/13.png") elseif (zombiekills >= 8400) and (zombiekills <= 9399) then setElementData(source,"Rango","Rank/14.png") elseif (zombiekills >= 9400) and (zombiekills <= 10399) then setElementData(source,"Rango","Rank/15.png") elseif (zombiekills >= 10400) and (zombiekills <= 11399) then setElementData(source,"Rango","Rank/16.png") elseif (zombiekills >= 11400) and (zombiekills <= 13399) then setElementData(source,"Rango","Rank/17.png") elseif (zombiekills >= 13400) and (zombiekills <= 14399) then setElementData(source,"Rango","Rank/18.png") elseif (zombiekills >= 14400) and (zombiekills <= 15399) then setElementData(source,"Rango","Rank/19.png") elseif (zombiekills >= 15400) and (zombiekills <= 16399) then setElementData(source,"Rango","Rank/20.png") elseif (zombiekills >= 16400) and (zombiekills <= 17399) then setElementData(source,"Rango","Rank/21.png") elseif (zombiekills >= 17400) and (zombiekills <= 18399) then setElementData(source,"Rango","Rank/22.png") elseif (zombiekills >= 18400) and (zombiekills <= 18999) then setElementData(source,"Rango","Rank/23.png") elseif (zombiekills >= 19400) and (zombiekills <= 20399) then setElementData(source,"Rango","Rank/24.png") elseif (zombiekills >= 20400) and (zombiekills <= 20999) then setElementData(source,"Rango","Rank/25.png") elseif (zombiekills >= 21000) and (zombiekills <= 22999) then setElementData(source,"Rango","Rank/26.png") elseif (zombiekills >= 23000) and (zombiekills <= 24999) then setElementData(source,"Rango","Rank/27.png") elseif (zombiekills >= 25000) and (zombiekills <= 26999) then setElementData(source,"Rango","Rank/28.png") elseif (zombiekills >= 27000) and (zombiekills <= 28999) then setElementData(source,"Rango","Rank/29.png") elseif (zombiekills >= 29000) and (zombiekills <= 31999) then setElementData(source,"Rango","Rank/30.png") elseif (zombiekills >= 32000) and (zombiekills <= 36999) then setElementData(source,"Rango","Rank/31.png") elseif (zombiekills >= 37000) and (zombiekills <= 41999) then setElementData(source,"Rango","Rank/32.png") elseif (zombiekills >= 42000) and (zombiekills <= 46999) then setElementData(source,"Rango","Rank/33.png") elseif (zombiekills >= 47000) and (zombiekills <= 49999) then setElementData(source,"Rango","Rank/34.png") elseif (zombiekills >= 50000) and (zombiekills <= 64999) then setElementData(source,"Rango","Rank/35.png") elseif (zombiekills >= 65000) and (zombiekills <= 70999) then setElementData(source,"Rango","Rank/36.png") elseif (zombiekills >= 71000) and (zombiekills <= 76999) then setElementData(source,"Rango","Rank/37.png") elseif (zombiekills >= 77000) and (zombiekills <= 82999) then setElementData(source,"Rango","Rank/38.png") elseif (zombiekills >= 83000) and (zombiekills <= 88999) then setElementData(source,"Rango","Rank/39.png") elseif (zombiekills >= 89000) and (zombiekills <= 99899) then setElementData(source,"Rango","Rank/40.png") elseif (zombiekills >= 99900) and (zombiekills <= 99999) then setElementData(source,"Rango","Rank/41.png") elseif (zombiekills >= 100000) and (zombiekills <= 119999) then setElementData(source,"Rango","Rank/42.png") elseif (zombiekills >= 120000) and (zombiekills <= 149999) then setElementData(source,"Rango","Rank/43.png") elseif (zombiekills >= 150000) and (zombiekills <= 179999) then setElementData(source,"Rango","Rank/44.png") elseif (zombiekills >= 180000) and (zombiekills <= 199999) then setElementData(source,"Rango","Rank/45.png") elseif (zombiekills >= 200000) and (zombiekills <= 219999) then setElementData(source,"Rango","Rank/46.png") elseif (zombiekills >= 220000) and (zombiekills <= 239999) then setElementData(source,"Rango","Rank/47.png") elseif (zombiekills >= 240000) and (zombiekills <= 259999) then setElementData(source,"Rango","Rank/48.png") elseif (zombiekills >= 260000) and (zombiekills <= 289999) then setElementData(source,"Rango","Rank/49.png") elseif (zombiekills >= 290000) and (zombiekills <= 359999) then setElementData(source,"Rango","Rank/50.png") elseif (zombiekills >= 360000) and (zombiekills <= 10000000) then setElementData(source,"Rango","Rank/51.png") end end end ) addEventHandler("onPlayerSpawn",root, function () local cuenta = getPlayerAccount(source) if isGuestAccount(cuenta) then return end local rango = getAccountData(cuenta,"Rango") if rango then setElementData(source,"Rango", rango) end end ) Edited September 9, 2020 by side Link to comment
Tekken Posted September 10, 2020 Share Posted September 10, 2020 Just add a outputChatBox after each if statement 1 Link to comment
side Posted September 11, 2020 Author Share Posted September 11, 2020 On 10/09/2020 at 05:40, Tekken said: Just add a outputChatBox after each if statement Sorry for the inconvenience, could you give me an example, i added the outputchatbox and it showed infinitely in the chat, i would appreciate. Link to comment
Tekken Posted September 12, 2020 Share Posted September 12, 2020 Well that’s because you start counting from the lowest to the highest if you start from the highest that’s should only output once Link to comment
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