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مساعدة -_-


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Posted (edited)

سلام عليكم اكتشفت السيرفر ان فريق

الكريمنال ميقدروش يقتلوة بعض

ان اليتمات كلها  معمول لها

تيم فريندلى فاير

فامش عارف ازاى اشيل احدد ان تيم الكريمنال يقدرزو يقتلوة بعض

اخلى اى اتنين فى تيم الكريمنال يقدروة يقتلوة بعض لان التيمات كلها معمول ليها تيم  فريندلى فاير

انا المساعدة عايزة ضرورى لانى فاتح  السييرفر  واتنين بيلعبوة قالولى منقدرش نقتل بعض

الكود فى السطر الاخير  وتحت منة اكواد ملهاش علاقة بى الفريندلى فاير

Quote


Teams = {
	{ 'Grove Street' , 0, 128 , 0 , 'True' },
	{ 'Ballas' , 128, 0, 128 , 'True' },
	{ 'Vagos' , 255, 200, 0 , 'True' },
	{ 'Aztecas' , 0, 128, 255 , 'True' },
	{ 'Doctor' , 24, 198, 238 , 'True' },
	{ 'Police', 0, 0, 255 , 'True' },
	{ 'Criminal' , 255, 0, 0 , 'False' }
}
	
function OutPut ( aElement_ , aText_ )
	exports['guimessages']:outputServer( aElement_, aText_ )
end

executeSQLQuery ( 'CREATE TABLE IF NOT EXISTS aAccountss___ ( AccountName , AccountPassword , Serial , Year , Month , Day )' )
executeSQLQuery ( 'CREATE TABLE IF NOT EXISTS SaveMoney ( Accont, Money )' )

addEventHandler( 'onPlayerQuit', root,
function( ) 
	local Account = getPlayerAccount( source )
	if ( Account and isGuestAccount( Account ) ) then
		local SQL = executeSQLQuery( 'SELECT * FROM SaveMoney WHERE Accont = ? ', getAccountName( Account ) ) 
		if ( SQL ~= -1 ) then
			executeSQLQuery( 'UPDATE SaveMoney SET Money = ? WHERE Accont = ? ', getElementData( source, 'Money' ), getAccountName( Account ) ) 
		else
			executeSQLQuery ( 'INSERT INTO SaveMoney VALUES ( ? , ? )', getAccountName( Account ), getElementData( source, 'Money' ) )
		end
	end
end )


for aTeams in ipairs ( Teams ) do 
	aTeam_ = createTeam ( Teams[aTeams][1] , Teams[aTeams][2] , Teams[aTeams][3], Teams[aTeams][4] )
	if ( Teams[aTeams][5] == 'True' ) then setTeamFriendlyFire ( aTeam_ , false ) end
end

 

 

Edited by ايهاب
Posted

Teams = {
	{ 'Grove Street' , 0, 128 , 0 , 'True' },
	{ 'Ballas' , 128, 0, 128 , 'True' },
	{ 'Vagos' , 255, 200, 0 , 'True' },
	{ 'Aztecas' , 0, 128, 255 , 'True' },
	{ 'Doctor' , 24, 198, 238 , 'True' },
	{ 'Police', 0, 0, 255 , 'True' },
	{ 'Criminal' , 255, 0, 0 , 'False' }
}
	
function OutPut ( aElement_ , aText_ )
	exports['guimessages']:outputServer( aElement_, aText_ )
end

executeSQLQuery ( 'CREATE TABLE IF NOT EXISTS aAccountss___ ( AccountName , AccountPassword , Serial , Year , Month , Day )' )
executeSQLQuery ( 'CREATE TABLE IF NOT EXISTS SaveMoney ( Accont, Money )' )

addEventHandler( 'onPlayerQuit', root,
function( ) 
	local Account = getPlayerAccount( source )
	if ( Account and isGuestAccount( Account ) ) then
		local SQL = executeSQLQuery( 'SELECT * FROM SaveMoney WHERE Accont = ? ', getAccountName( Account ) ) 
		if ( SQL ~= -1 ) then
			executeSQLQuery( 'UPDATE SaveMoney SET Money = ? WHERE Accont = ? ', getElementData( source, 'Money' ), getAccountName( Account ) ) 
		else
			executeSQLQuery ( 'INSERT INTO SaveMoney VALUES ( ? , ? )', getAccountName( Account ), getElementData( source, 'Money' ) )
		end
	end
end )

addEventHandler("onPlayerSpawn", root,
function()
    	local CriminalTeam = getTeamFromName("Criminal")
		if (CriminalTeam) then
				setTeamFriendlyFire(CriminalTeam, true)
		end
end)

for aTeams in ipairs ( Teams ) do 
	aTeam_ = createTeam ( Teams[aTeams][1] , Teams[aTeams][2] , Teams[aTeams][3], Teams[aTeams][4] )
	if ( Teams[aTeams][5] == 'True' ) then setTeamFriendlyFire ( aTeam_ , false ) end
end

 

  • Like 1
Posted
On 07/09/2020 at 08:43, 1BenZemaaa_) said:

Teams = {
	{ 'Grove Street' , 0, 128 , 0 , 'True' },
	{ 'Ballas' , 128, 0, 128 , 'True' },
	{ 'Vagos' , 255, 200, 0 , 'True' },
	{ 'Aztecas' , 0, 128, 255 , 'True' },
	{ 'Doctor' , 24, 198, 238 , 'True' },
	{ 'Police', 0, 0, 255 , 'True' },
	{ 'Criminal' , 255, 0, 0 , 'False' }
}
	
function OutPut ( aElement_ , aText_ )
	exports['guimessages']:outputServer( aElement_, aText_ )
end

executeSQLQuery ( 'CREATE TABLE IF NOT EXISTS aAccountss___ ( AccountName , AccountPassword , Serial , Year , Month , Day )' )
executeSQLQuery ( 'CREATE TABLE IF NOT EXISTS SaveMoney ( Accont, Money )' )

addEventHandler( 'onPlayerQuit', root,
function( ) 
	local Account = getPlayerAccount( source )
	if ( Account and isGuestAccount( Account ) ) then
		local SQL = executeSQLQuery( 'SELECT * FROM SaveMoney WHERE Accont = ? ', getAccountName( Account ) ) 
		if ( SQL ~= -1 ) then
			executeSQLQuery( 'UPDATE SaveMoney SET Money = ? WHERE Accont = ? ', getElementData( source, 'Money' ), getAccountName( Account ) ) 
		else
			executeSQLQuery ( 'INSERT INTO SaveMoney VALUES ( ? , ? )', getAccountName( Account ), getElementData( source, 'Money' ) )
		end
	end
end )

addEventHandler("onPlayerSpawn", root,
function()
    	local CriminalTeam = getTeamFromName("Criminal")
		if (CriminalTeam) then
				setTeamFriendlyFire(CriminalTeam, true)
		end
end)

for aTeams in ipairs ( Teams ) do 
	aTeam_ = createTeam ( Teams[aTeams][1] , Teams[aTeams][2] , Teams[aTeams][3], Teams[aTeams][4] )
	if ( Teams[aTeams][5] == 'True' ) then setTeamFriendlyFire ( aTeam_ , false ) end
end

 

اتصلحت المشكلة بسبب مود عندى صديقى حلها

لكن لو رجعت تانى هستخدم الكود حقك

وتسلم ي بنزيما

  • Like 1

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