Gaimo Posted August 28, 2020 Share Posted August 28, 2020 Quero fazer a vida do jogador descer num periodo de 2 minutos. Pensei logo no timer, mas no caso teria que fazer o timer rodar várias vezes? Ou existe uma maneira melhor? setTimer( function() local current_life = getElementHealth(source) setElementHealth(source, current_life - 1) end, 1000, 60*2, source) Link to comment
Other Languages Moderators Lord Henry Posted August 28, 2020 Other Languages Moderators Share Posted August 28, 2020 Eu também faria com timer. Pois se trata de um curto período de tempo com repetições. Link to comment
ber Posted August 31, 2020 Share Posted August 31, 2020 timerVida = {} timerVida[source] = setTimer(function(source) local vida = getElementHealth(source) if vida >= 1 then setElementHealth(source, vida - 1) else killTimer(timerVida[source]) timerVida[source] = nil end end, 500, 0, source) Link to comment
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