S7waj Posted June 14, 2020 Posted June 14, 2020 (edited) I need codes to make a sound on ped when spawn and death ( sound from desktop ) Edited June 14, 2020 by S7waj
Sisqo0 Posted June 14, 2020 Posted June 14, 2020 (edited) See the example in wiki playSound Or playSound3D addEventHandler("onPedWasted") -- for ped not player Edited June 14, 2020 by Sisqo0
S7waj Posted June 14, 2020 Author Posted June 14, 2020 ok i will try it 6 hours ago, Sisqo0 said: playSound Or playSound3D addEventHandler("onPedWasted") -- for ped not player man i want to play sound on ped not on location i want to know playSound3D codes pls
Sisqo0 Posted June 14, 2020 Posted June 14, 2020 (edited) @S7waj You want another example as well as in wiki? I don't know what you mean exactly Edited June 14, 2020 by Sisqo0
S7waj Posted June 14, 2020 Author Posted June 14, 2020 2 hours ago, Sisqo0 said: @S7waj You want another example as well as in wiki? I don't know what you mean exactly Like Zombie Moan
Gribixtugaz Posted June 14, 2020 Posted June 14, 2020 local sound = playSound3D("sounds/song.mp3", 373.14, -125.21, 1001, true) local uSound = playSound3D('http://977music.com/itunes/80s.pls', 2498, -1659, 12) You can either download the sound from the internet and then redirect it with the first code i copied or if you want to stream it from somewhere else you use the second code. I'm no scripter myself so there's not much i can do to help you more on this. Hope i could help you out
S7waj Posted June 14, 2020 Author Posted June 14, 2020 (edited) 13 minutes ago, Gribixtugaz said: local sound = playSound3D("sounds/song.mp3", 373.14, -125.21, 1001, true) local uSound = playSound3D('http://977music.com/itunes/80s.pls', 2498, -1659, 12) You can either download the sound from the internet and then redirect it with the first code i copied or if you want to stream it from somewhere else you use the second code. I'm no scripter myself so there's not much i can do to help you more on this. Hope i could help you out man i said i want it on ped not on location ( when ped move sound follow him ) Edited June 14, 2020 by S7waj
Sisqo0 Posted June 14, 2020 Posted June 14, 2020 Ok i understood what you wanted --Client function attachsound () local ped = createPed(120,0,0,0) local x,y,z = getElementPosition( ped ) local sound = playSound3D( "sound", x, y, z, true) attachElements ( sound, ped) end
S7waj Posted June 15, 2020 Author Posted June 15, 2020 4 hours ago, Sisqo0 said: Ok i understood what you wanted --Client function attachsound () local ped = createPed(120,0,0,0) local x,y,z = getElementPosition( ped ) local sound = playSound3D( "sound", x, y, z, true) attachElements ( sound, ped) end i will trry it Where's the Wrong Here? addEvent ( "tanks", true ) addEventHandler ( "tanks", root, function ( ) local x,y,z = getElementPosition( tanks ) local sound = playSound3D( "tank_spawn.wav", x,y,z, true) attachElements ( sound, tanks) end )
Sisqo0 Posted June 15, 2020 Posted June 15, 2020 maybe you didn't define "tanks" or you didn't add sound in meta.xml <file src="tank_spawn.wav" />
S7waj Posted June 15, 2020 Author Posted June 15, 2020 4 hours ago, Sisqo0 said: maybe you didn't define "tanks" or you didn't add sound in meta.xml <file src="tank_spawn.wav" /> sound is added and sound diden't start
MrKAREEM Posted June 15, 2020 Posted June 15, 2020 local xPos,yPos,zPos local sound function onWasted() if isElement(sound) then destroyElement(sound) end sound = playSound3D( "tank_spawn.wav", xPos,yPos,zPos) setSoundMaxDistance(sound, 100) end addEventHandler("onClientPedWasted", getRootElement(), onWasted) function onSpawn() if isElement(sound) then destroyElement(sound) end sound = playSound3D( "tank_spawn.wav", xPos,yPos,zPos) setSoundMaxDistance(sound, 100) end addEventHandler ( "onClientPlayerSpawn", getLocalPlayer(), onSpawn ) function position() if isElement(sound) then xPos,yPos,zPos = getElementPosition(localPlayer) end end addEventHandler('onClientRender',root,position) use this and check your audio file extension if it .wav or not 12 hours ago, S7waj said: i will trry it Where's the Wrong Here? addEvent ( "tanks", true ) addEventHandler ( "tanks", root, function ( ) local x,y,z = getElementPosition( tanks ) local sound = playSound3D( "tank_spawn.wav", x,y,z, true) attachElements ( sound, tanks) end ) here you try to get position and attach elements to a nil value 'tanks'
S7waj Posted June 15, 2020 Author Posted June 15, 2020 1 minute ago, MrKAREEM said: local xPos,yPos,zPos local sound function onWasted() if isElement(sound) then destroyElement(sound) end sound = playSound3D( "tank_spawn.wav", xPos,yPos,zPos) setSoundMaxDistance(sound, 100) end addEventHandler("onClientPedWasted", getRootElement(), onWasted) function onSpawn() if isElement(sound) then destroyElement(sound) end sound = playSound3D( "tank_spawn.wav", xPos,yPos,zPos) setSoundMaxDistance(sound, 100) end addEventHandler ( "onClientPlayerSpawn", getLocalPlayer(), onSpawn ) function position() if isElement(sound) then xPos,yPos,zPos = getElementPosition(localPlayer) end end addEventHandler('onClientRender',root,position) use this and check your audio file extension if it .wav or not here you try to get position and attach elements to a nil value 'tanks' ok MrKAREEM I will try it + do you remember me? i'am itsMessi on FFS Gaming
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