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Mapping glitches


KOKS XXL

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It looks like a case of occlusions. I can not confirm this as of yet. 

Can you please add this code to a script and run it (or runcode it) and see if it resolves it.

setOcclusionsEnabled( false )

If it's resolved, I think you may be able to disable occlusions within that area by creating a colshape. I'm not good at scripting though.

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1 hour ago, Tut said:

It looks like a case of occlusions. I can not confirm this as of yet. 

Can you please add this code to a script and run it (or runcode it) and see if it resolves it.


setOcclusionsEnabled( false )

If it's resolved, I think you may be able to disable occlusions within that area by creating a colshape. I'm not good at scripting though.

i've driving around the place and saw that, this parking was in place, where originaly was building, when you "Enter" in deleted building it works correctly.

i have to add this script line to map script?  in client or server side? (wich file?)

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  • Administrators

You need to add it to a .Lua script. I'm not big at scripting but I think it'll work in both client and server sided scripts. You can also start the resource 'runcode' and in F8 (console) type srun setOcclusionsEnabled ( false ) and it should take effect. It's either 'srun' or 'crun'. Make sure that you're logged in as admin on the server.

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