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cops and robbers maps?


Guest Oxygene

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I see many people making cops and robbers maps..

But how do you make it like that? In a race all the people do have to go to the same checkpoint? and all start in the same vehicle?

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You may want to read this thread: http://forum.mtavc.com/viewtopic.php?t=15711

If the suspects should have an object, but not the police, just make the first checkpoint unreachable for the police. If the police got helicopters, remember to change the checkpoint mode to the ring, otherwise it would be reachable for the helicopter or by doing some trickjumps/whatever (depends on you starting location).

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But how would you make a checkpoint unreachable for police cars and reachable for some "clovers" ? That's impossible seems to me.

It is impossible.

Why should it be impossible? Let the suspects spawn in an area where you can get out but can't get in.

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