Lisuu1 Posted March 27, 2020 Share Posted March 27, 2020 Hi. I disconnected the red area in the photo below from model 2 and connected it to model 1. DFF replaced correctly, but I have a problem with collisions on dark red terrain - there is no collision, but if I put the same object in a different place, it has a normal collision. Watch the video to know better what I am talking about. Do you know why this happens? Model 2 doesn't have this problem Link to comment
Administrators Tut Posted March 27, 2020 Administrators Share Posted March 27, 2020 You need to update model 1's collision by filling the gap that now appears after you attached the new mesh. Your model's boundings are also not calculated for the entire new model, resulting in camera clipping issues which can only be addressed by updating the collision. Please check my signature for a link to user guides section, click the thread titled 'Collisions'. It explains how to import collisions of any world object. @Lisuu1 1 Link to comment
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