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[HELP] MY Level System


MaRcell

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loadstring(exports.dgs:dgsImportFunction())()
local sw, sh = guiGetScreenSize()
local sx, sy = (sw/1920), (sh/1080)

progressbar = dgsCreateProgressBar(80,730, 226, 34,false,nil,nil,tocolor(28 ,28 ,28, 120),nil,tocolor(255,255, 255, 120) , nil)    
text = dgsCreateLabel (0.02,0.04,0.94,0.2,"LEVEL: " ..(getElementData(localPlayer,"Level") or 0),true,progressbar,tocolor(0 ,0 ,0,255), nil, nil,nil,nil,nil,"center")
font = dgsSetFont(text , "bankgothic")
xp = 0

setTimer(function ()
	local team = getPlayerTeam(localPlayer)
	if team then
		dgsSetVisible(progressbar,true)
	else
		dgsSetVisible(progressbar, false)
end
	end,1000,0)

setTimer(function ()
	local xp = getElementData( localPlayer, "xp")
	local level = getElementData(localPlayer, "level")
	if xp and level then
		if xp >=100 then
		setElementData(localPlayer,"level",level +1)
		outputChatBox("#FFFFFF[GANG] #00FFFF Você Passou pro level "..(getElementData(localPlayer,"level").. " na sua gang.",localPlayer,255, 255, 255, true  )
		setElementData(localPlayer,"xp", 0)
		dgsProgressBarSetProgress(progressbar,0)
		else
		setElementData(localPlayer,"xp",xp + 10)
			dgsProgressBarSetProgress(progressbar,xp+10)
		end
		dgsSetText(text,"LEVEL: "..level)
	end

end,60000,0)

 

is giving error in the outputChatBox, in the localPlayer, ta returning q and a value nil do not understand it seems all right ..

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50 minutes ago, MaRcell said:

 

how would it be right to use, for the chat to appear just for me? never used outpuchatbox on the client side

line 25 replace with:

outputChatBox("#FFFFFF[GANG] #00FFFF Você Passou pro level "..(getElementData(localPlayer,"level").. " na sua gang.",255, 255, 255, true  )

Did you know that clientside outputChatBox does always only output the text for yourself, not other people? :) 

  • Like 1
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