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^iiEcoo'x_)

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Posted

I didn't completely understand your question. Are you referring to his video about character customization? I strongly believe it's done through vertex geometry deformation shader. (look it up) It looks like the model might've been CJ, but it's possible that it was a regular ped made up of an entire mesh.

I'm a modeler and am not into any of the programming languages, so my help in this section may be very limited.

Posted

the question:
Did he make a character without a head and replace it with another character and then stick a head to the character?

Or did he hide the character and then create an object as a character and stick it to the hidden character?

@Tut

  • Moderators
Posted

The first one seems quite reasonable. I'm not sure of the second but then again I might not be the best to consult on this matter.

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