andrius Posted September 12, 2019 Posted September 12, 2019 Hello. When I connect, player is not spawned, camera doesnt faded and so on. I do all these things by script, but is it possible to "unspawn" player after I use "spawnPlayer" ?
Moderators IIYAMA Posted September 12, 2019 Moderators Posted September 12, 2019 (edited) 4 hours ago, andrius said: unspawn Fade the camera to black. https://wiki.multitheftauto.com/wiki/FadeCamera Move the player out of the area. 0, 0, -10 https://wiki.multitheftauto.com/wiki/SetElementPosition And if the resource you use allows it, a dead player is a good default. (Be aware that you might have to modify the resource killmessages, to not show any death messages when a player despawns) https://wiki.multitheftauto.com/wiki/KillPed De-attach the camera to another position. Recommend far away from the player. 0, 0, 10000 This will make sure no unwanted player events will be triggered. https://wiki.multitheftauto.com/wiki/SetCameraMatrix Edited September 12, 2019 by IIYAMA 1 Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
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