Mr. Maxilian Posted June 30, 2019 Share Posted June 30, 2019 I have a resource which runs another resource when the server comes player: function PlayerJoin() resource = getResourceFromName("player-auth") startResource(resource) end addEventHandler("onPlayerJoin", root, PlayerJoin) The problem is this: This resource is triggered FOR ALL PLAYERS, and I need it to ONLY run FOR the PLAYER WHO JOINED! HELP, PLEASE! Link to comment
Scripting Moderators ds1-e Posted June 30, 2019 Scripting Moderators Share Posted June 30, 2019 7 minutes ago, Mr. Maxilian said: I have a resource which runs another resource when the server comes player: function PlayerJoin() resource = getResourceFromName("player-auth") startResource(resource) end addEventHandler("onPlayerJoin", root, PlayerJoin) The problem is this: This resource is triggered FOR ALL PLAYERS, and I need it to ONLY run FOR the PLAYER WHO JOINED! HELP, PLEASE! What you try to achieve, trigger event? I don't think that this is possible to do, that you can start resource for certain player. Link to comment
Hugos Posted July 1, 2019 Share Posted July 1, 2019 And if you configure the rights. Function onClientResourceStart? Link to comment
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