WiBox Posted June 8, 2019 Share Posted June 8, 2019 I've made a panel with enabling and disabling shader from World Textures, the issue is, when I enable it for the first time it works, then I disable it works. I enable it for the second time, I disable that second time doesn't work, like the engineRemoveShaderFromWorldTexture worked one time... Any clue? Link to comment
Moderators Patrick Posted June 8, 2019 Moderators Share Posted June 8, 2019 Send the full code 1 Link to comment
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