DeiwnEdits Posted May 30, 2019 Share Posted May 30, 2019 (edited) Hi guys , I ask question. What's false? function initBind() bindKey("lshift", "down", jumpKey) end addEventHandler("onClientResourceStart", resourceRoot, initBind) function jumpKey() if not isPedInVehicle(localPlayer) then return end local vehicle = getPedOccupiedVehicle(localPlayer) local accName = getAccountName ( getPlayerAccount ( player ) ) if vehicle and getVehicleController(vehicle) == localPlayer and isObjectInACLGroup("user."..accName, aclGetGroup ( "Admin" )) then local vehType = getVehicleType(vehicle) if vehType == "Plane" or vehType == "Helicopter" then return end local sx, sy, sz = getElementVelocity(vehicle) setElementVelocity(vehicle, sx, sy, sz + 0.33) end end Meta.xml <meta> <info type="script" version="1.0.2" name="Jump with vehicles" author="Dutchman101"/> <script src="jump.lua" type="client" cache="false"/> </meta> Edited May 30, 2019 by Naruto Edits Link to comment
DNL291 Posted May 30, 2019 Share Posted May 30, 2019 You are mixing server-side functions with a client-side script. These functions (which you included in the code) are server-side only: getAccountName getPlayerAccount isObjectInACLGroup aclGetGroup Link to comment
DeiwnEdits Posted May 30, 2019 Author Share Posted May 30, 2019 @DNL291What I am will do? please detail. Link to comment
Other Languages Moderators Lord Henry Posted May 30, 2019 Other Languages Moderators Share Posted May 30, 2019 (edited) Also, line 4 is client-side addEventHandler("onClientResourceStart", resourceRoot, initBind) The variable localPlayer is also client-side. Edited May 30, 2019 by Lord Henry Link to comment
#BrosS Posted May 30, 2019 Share Posted May 30, 2019 use this on serverside addEventHandler("onResourceStart",resourceRoot, function () for _, player in ipairs (getElementsByType("player")) do bindKey(player,"lshift", "down", function() if not isPedInVehicle(player) then return end local vehicle = getPedOccupiedVehicle(player) local accName = getAccountName ( getPlayerAccount ( player ) ) if vehicle and getVehicleController(vehicle) == player and isObjectInACLGroup("user."..accName, aclGetGroup ( "Admin" )) then local vehType = getVehicleType(vehicle) if vehType == "Plane" or vehType == "Helicopter" then return end local sx, sy, sz = getElementVelocity(vehicle) setElementVelocity(vehicle, sx, sy, sz + 0.33) end end ); end end ); 1 Link to comment
DeiwnEdits Posted May 31, 2019 Author Share Posted May 31, 2019 (edited) @#BrosS jump.lua:4 unexpected symbol near ' Edited May 31, 2019 by Naruto Edits Link to comment
#BrosS Posted May 31, 2019 Share Posted May 31, 2019 50 minutes ago, Naruto Edits said: <script src="jump.lua" type="client" cache="false"/> also replace that with this <script src="jump.lua" type="server"/> Link to comment
DeiwnEdits Posted May 31, 2019 Author Share Posted May 31, 2019 (edited) @#BrosS I changed but same error so error not changed Edited May 31, 2019 by Naruto Edits Link to comment
#BrosS Posted May 31, 2019 Share Posted May 31, 2019 13 hours ago, Naruto Edits said: @#BrosS I changed but same error so error not changed try it again addEventHandler("onResourceStart",resourceRoot, function () for _, player in ipairs (getElementsByType("player")) do bindKey(player,"lshift", "down", function() if not isPedInVehicle(player) then return end local vehicle = getPedOccupiedVehicle(player) local accName = getAccountName ( getPlayerAccount ( player ) ) if vehicle and getVehicleController(vehicle) == player and isObjectInACLGroup("user."..accName, aclGetGroup ( "Admin" )) then local vehType = getVehicleType( vehicle ) if vehType == "Plane" or vehType == "Helicopter" then return end local sx, sy, sz = getElementVelocity( vehicle ) setElementVelocity(vehicle, sx , sy, sz +0.33) --outputChatBox("executed") end end) end end) i have no idea what happened I just rewrote the code getVehicleType also it's been happening alot when i copy codes from here they don't work unless i manually rewrite them Link to comment
Moderators Patrick Posted May 31, 2019 Moderators Share Posted May 31, 2019 (edited) Fixed code -- SERVER SIDE function jumpWithVehicle(playerWhoPressedTheButton) if not isPedInVehicle(playerWhoPressedTheButton) then return end -- kill function if player is not in vehicle local vehicleElement = getPedOccupiedVehicle(playerWhoPressedTheButton) -- we know player is in a vehicle, so get the vehicle's element if getVehicleController(vehicleElement) ~= playerWhoPressedTheButton then return end -- check player is who drive this vehicle (if not -> kill function) local playerAccountName = getAccountName(getPlayerAccount(playerWhoPressedTheButton)) -- get the player's account name if isObjectInACLGroup("user."..playerAccountName, aclGetGroup("Admin")) then -- check is player in the 'Admin' ACL group. local vehicleType = getVehicleType(vehicleElement) if vehicleType == "Plane" or vehicleType == "Helicopter" then return end -- kill function if the vehicle is a Plane/Helicopter local velocity_x, velocity_y, velocity_z = getElementVelocity(vehicleElement) setElementVelocity(vehicleElement, velocity_x, velocity_y, velocity_z + 0.33) -- boost vehicle's Z velocity end end addEventHandler("onResourceStart", resourceRoot, function() for _, onlinePlayer in ipairs(getElementsByType("player")) do bindKey(onlinePlayer, "lshift", "down", jumpWithVehicle) end end) addEventHandler("onPlayerJoin", root, function() bindKey(source, "lshift", "down", jumpWithVehicle) end) Edited May 31, 2019 by stPatrick 1 Link to comment
DeiwnEdits Posted May 31, 2019 Author Share Posted May 31, 2019 Thanks bro @stPatrick Link to comment
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