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dxDrawMaterialLine3D


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Posted
dxDrawMaterialLine3D( v.x, v.y, v.z, v.x + 1/9, v.y + 1/9, v.z + 0, self.material, 1/9, tocolor(v.r, v.g, v.b, 255), ?, ?, ? )

I want to make it so that, when you move around the image doesn't move. Not sure what I am meant to put at faceX, faceY, faceZ

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Posted
27 minutes ago, ℓιgнт said:

It still moves with my camera

Did you also try the example on wiki?

  • 3 weeks later...

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