RekZ Posted February 10, 2019 Share Posted February 10, 2019 (edited) what can I do if, when replacing a DFF, the object transforms into the next thing ( You can see the item in the ped hand like a "fire" ) I have assumed that only happens with blocked DFFs, there is a solution without having to unlock the DFF ?? ( i talk to the creator of the mod and the stupid only think that I want to steal the mod ) Edited February 10, 2019 by RekZ Link to comment
Mr.Loki Posted February 10, 2019 Share Posted February 10, 2019 Can you explain better of what you're trying to do? If it's an ID problem then you can use this to get object IDs that aren't used so replaced objects aren't overlapped in your code. Link to comment
RekZ Posted February 10, 2019 Author Share Posted February 10, 2019 14 minutes ago, Mr.Loki said: Can you explain better of what you're trying to do? If it's an ID problem then you can use this to get object IDs that aren't used so replaced objects aren't overlapped in your code. the id isnt the problem i tried to use a custom object and happen what you see in the photo. Link to comment
Mr.Loki Posted February 10, 2019 Share Posted February 10, 2019 Can you give a link to where you downloaded the dff? Link to comment
RekZ Posted February 10, 2019 Author Share Posted February 10, 2019 1 hour ago, Mr.Loki said: Can you give a link to where you downloaded the dff? https://www.gtainside.com/en/sanandreas/weapons/115639-crossfire-ak-47-transformer/#comments-399270 Link to comment
Mr.Loki Posted February 10, 2019 Share Posted February 10, 2019 (edited) this model was made for replacing the default weapon models not sure it would work with replacing other models Edited February 10, 2019 by Mr.Loki Link to comment
RekZ Posted February 11, 2019 Author Share Posted February 11, 2019 17 hours ago, Mr.Loki said: this model was made for replacing the default weapon models not sure it would work with replacing other models Many weapons work, the only weapons that doesnt work are locked, dont known why, but ifthere isnt any solution no problem Link to comment
Mr.Loki Posted February 11, 2019 Share Posted February 11, 2019 Works for me tho. You're probably replacing an object and not the default weapon. Here I replaced the default ak ID 355. 1 Link to comment
JustinMTA Posted February 11, 2019 Share Posted February 11, 2019 For the record, the only efficient way to lock DFF's are by using TeaEncoder, or ABcompiler built by my bud @ALw7sH (Which I use because it's amazing) Most DFF's can be unlocked using RW Analyze. Link to comment
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