TheBakkeseKing Posted January 23, 2019 Share Posted January 23, 2019 Hello, I'm looking for some script with which I can put my own PaintJobs and see them all. But any script that probe did not work. Link to comment
Moderators Patrick Posted January 23, 2019 Moderators Share Posted January 23, 2019 https://community.multitheftauto.com/index.php?p=resources&s=details&id=12699 Link to comment
TheBakkeseKing Posted January 23, 2019 Author Share Posted January 23, 2019 2 hours ago, Patrick2562 said: https://community.multitheftauto.com/index.php?p=resources&s=details&id=12699 Not Work Link to comment
JustinMTA Posted January 23, 2019 Share Posted January 23, 2019 (edited) If you're trying to use a modded vehicle you'll need to open the TXD file and locate the name of the texture on the body of the car. Default cars use vehiclegrunge256 I think. Edited January 23, 2019 by JustinMTA Link to comment
TheBakkeseKing Posted January 23, 2019 Author Share Posted January 23, 2019 (edited) This? I was missing the meta.xml, fail mine. sorry Dont Work Edited January 23, 2019 by TheBakkeseKing Link to comment
TheBakkeseKing Posted January 23, 2019 Author Share Posted January 23, 2019 (edited) The elegy is the only one that does not load the new PaintJob He just lets me put paintjobs on the Huntley and the Majestic. Any other car does not let me. Edited January 23, 2019 by TheBakkeseKing Link to comment
JustinMTA Posted January 24, 2019 Share Posted January 24, 2019 If you wanna make ALL default cars look really nice without modifying the UV map/DFF, use Ren712's script.https://community.multitheftauto.com/index.php?p=resources&s=details&id=12840 Link to comment
TheBakkeseKing Posted January 24, 2019 Author Share Posted January 24, 2019 (edited) 8 hours ago, JustinMTA said: If you wanna make ALL default cars look really nice without modifying the UV map/DFF, use Ren712's script.https://community.multitheftauto.com/index.php?p=resources&s=details&id=12840 The script that you give me, just let me put one and put on all the cars. It is incomplete. He also misplaces the dimensions of the PJ, only places half of the car. Edited January 24, 2019 by TheBakkeseKing Link to comment
JustinMTA Posted January 24, 2019 Share Posted January 24, 2019 (edited) So you want a completely working resource and aren't willing to work on them at all? I dunno, on the MTA resources you could maybe find something or post a separate topic requesting help to modify the script idk broski. If you want the same texture to work on ALL vehicles diversely without modifying the UV maps, that script I just sent you's the only way unless you wanna modify the .DFF file of every vehicle.UV map is the positioning of a texture set by the 3D modeling program. All default vehicles UV maps must be modified to work diversely with the same texture. BUT If you're trying to built specific paint jobs for each vehicles pre made UV map, that's fine too, but won't work diversely, only with specific vehicles.If you wanna avoid UV mapping or photoshopping textures according to the premade UV maps, find someone to help you work with the projected_paint script. 3 hours ago, TheBakkeseKing said: He also misplaces the dimensions of the PJ, only places half of the car. Bro that script's insanely modifiable. Edited January 24, 2019 by JustinMTA Link to comment
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