Caramela Posted December 31, 2018 Share Posted December 31, 2018 hello guys firstly happy new year i was trying to make shown armour in body while im using armour and when i lose armour the armour will hidden from my body but theres something wrong in it as you see i need to type the armour to make it shown in my body the problems in it , if i used armour i need to type command to make it shown, i want to make it shown auto when i used armour, 2. if i used armour and i typed the command the armour will still shown in body when i lose armour so i need to reconnect to make it hidden i want to make it removed auto when i lose armour , 3. when i typed the commnd it shown in my body like that check the photo https://www.photobox.co.uk/my/photo/full?photo_id=501531795868 sorry for bad english elementVest = {} function getArmour(hitPlayer) if isElement(hitPlayer) then local player = hitPlayer local armour = getPedArmor(player) if armour > 5 then x,y,z = getElementPosition(player) if not isElement(elementVest[player]) then exports.bone_attach:detachElementFromBone(elementVest[player]) elementVest[player] = false end elementVest[player] = createObject(1242,x,y,z) exports.bone_attach:attachElementToBone(elementVest[player],player,3,0,0.04,0.08,0,0,180) else if elementVest[player] and isElement(elementVest[player]) then exports.bone_attach:detachElementFromBone(elementVest[player]) destroyElement(elementVest[player]) elementVest[player] = false end end end end addCommandHandler("armour", getArmour) Link to comment
Moderators Patrick Posted December 31, 2018 Moderators Share Posted December 31, 2018 https://wiki.multitheftauto.com/wiki/OnPlayerDamage https://wiki.multitheftauto.com/wiki/GetPedArmor When the player got a damage check his armor. If it <=0 destroy the armor object. Link to comment
Caramela Posted December 31, 2018 Author Share Posted December 31, 2018 i didn't get you Link to comment
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