eSPeZet Posted August 31, 2018 Share Posted August 31, 2018 (edited) Hello, I was wondering if a compiled script would affect the performance/FPS of players. I think the script would have to get "compiled" ANYWAY even when i do NOT compile it myself. So the answer could be that a compiled script makes it load even FASTER since it has to compile it anyway (CORRECT ME IF IM WRONG). So my question is if I am right with this or not.. And also: Does the "Extra obfuscation" reduce FPS? To me it seems logical that it COULD lead to some FPS loss, since it has to get decrypted all the time. Edited August 31, 2018 by eSPeZet Link to comment
Moderators IIYAMA Posted August 31, 2018 Moderators Share Posted August 31, 2018 Compiled scripts run faster, as they are optimised(cleaner) for computer execution. 40 minutes ago, eSPeZet said: And also: Does the "Extra obfuscation" reduce FPS? To me it seems logical that it COULD lead to some FPS loss, since it has to get decrypted all the time. Decryption is only happening at the start of the resources. (The scripts will be loaded in the ram + executed) So yes, that might be happening in the beginning of the reading process if you have a lot of scripts. But after that, it shouldn't be a problem. Link to comment
eSPeZet Posted August 31, 2018 Author Share Posted August 31, 2018 Thank you for the clear answer Link to comment
sanyisasha Posted September 1, 2018 Share Posted September 1, 2018 I think load time not rly matter. In a finished server, you won't restarting the server's scripts, so... But the real anwser: technically yes, load it faster. Link to comment
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