SullyDawish Posted August 22, 2018 Share Posted August 22, 2018 --revive script by: sRT, Richard C' Lugovoi function revivePlayerFromPK(thePlayer, commandName, targetPlayer) --local theTeam = getPlayerTeam(thePlayer) --if (teamID==1 or teamID==2 or teamID==3 or teamID==47 or teamID==59) then -- if exports.global:hasItem(thePlayer, 70) then -- exports.global:takeItem(thePlayer, 70) -- outputChatBox("You have revived And Take From You 500$", thePlayer, 0, 255, 0) if getPlayerTeam( thePlayer ) == getTeamFromName( "Los Santos Fire Department" ) then if not (targetPlayer) then outputChatBox("SYNTAX: /" .. commandName .. " [Player Partial Name / ID]", thePlayer, 255, 194, 14) else local targetPlayer, targetPlayerName = exports.global:findPlayerByPartialNick(thePlayer, targetPlayer) if getElementData(targetPlayer, "dead") == 1 then -- if exports.global:hasMoney(targetPlayer, 500) then -- tratment cost exports.global:takeMoney(targetPlayer, 500) -- here what im tryin do charging the player $500 for the reviv else outputChatBox("you dont have eanugh money to be treated ", targetPlayer, 0, 255, 0) triggerClientEvent(targetPlayer,"es-system:closeRespawnButton",targetPlayer end if targetPlayer then --fadeCamera(thePlayer, true) --outputChatBox("Respawning...", thePlayer) if isTimer(changeDeathViewTimer) == true then killTimer(changeDeathViewTimer) end local x,y,z = getElementPosition(targetPlayer) local int = getElementInterior(targetPlayer) local dim = getElementDimension(targetPlayer) local skin = getElementModel(targetPlayer) local team = getPlayerTeam(targetPlayer) setPedHeadless(targetPlayer, false) setCameraInterior(targetPlayer, int) setCameraTarget(targetPlayer, targetPlayer) setElementData(targetPlayer, "dead", 0) spawnPlayer(targetPlayer, x, y, z, 0)--, team) --(team ~= "Los Santos Emergency Services") setElementModel(targetPlayer,skin) setPlayerTeam(targetPlayer, team) setElementInterior(targetPlayer, int) setElementDimension(targetPlayer, dim) triggerEvent("updateLocalGuns", targetPlayer) --local adminTitle = tostring(exports.global:getPlayerAdminTitle(thePlayer)) outputChatBox("Medic"..tostring(getPlayerName(thePlayer):gsub("_"," ")).." has revived you", targetPlayer, 0, 255, 0) outputChatBox("you successfully revied !! "..tostring(getPlayerName(targetPlayer):gsub("_"," "))..".", thePlayer, 0, 255, 0) outputChatBox("You have been revived And charged 500$", thePlayer, 0, 255, 0) -- here what im tryin output to the treated player exports.global:sendMessageToAdmins("AdmCmd: "..getPlayerName(thePlayer).." mrevived "..tostring(getPlayerName(targetPlayer))..".") exports.logs:dbLog(thePlayer, 4, targetPlayer, "REVIVED from PK") else outputChatBox(tostring(getPlayerName(targetPlayer):gsub("_"," ")).." is not dead.", thePlayer, 255, 0, 0) end end end end end addCommandHandler("mrevive", revivePlayerFromPK, false, false) -- /mrevive system by sRT function adminHeal(thePlayer, commandName, targetPlayer) if getPlayerTeam( thePlayer ) == getTeamFromName( "Los Santos Fire Department" ) then -- faction name local health = 100 local targetPlayerName = getPlayerName(thePlayer):gsub("_", " ") if not (targetPlayer) then targetPlayer = thePlayer else targetPlayer, targetPlayerName = exports.global:findPlayerByPartialNick(thePlayer, targetPlayer) end if exports.global:hasMoney(targetPlayer, 200) then -- treatment cost exports.global:takeMoney(targetPlayer, 200) -- ^^^^^^^^^^^^ outputChatBox("You have been treated and charged 200$", targetPlayer, 0, 255, 0) -- output the cost else outputChatBox("You dont have eanugh money", targetPlayer, 0, 255, 0) end if targetPlayer then setElementHealth(targetPlayer, tonumber(health)) -- outputChatBox("The Medic " .. thePlayerName .. " Has Treat You , Now Your Health : " .. getAlivePlayers .. " Health.", targetPlayer, 0, 255, 0) else triggerEvent("onPlayerHeal", targetPlayer, true) exports.logs:dbLog(thePlayer, 4, targetPlayer, "AHEAL "..health) end end end addCommandHandler("maheal", adminHeal, false, false) Hello guys , im stuck here and i really need help . what i, tryin do is making a Medic revive . evrey thing in this script works fine untill i add the if exports.global:hasMoney(targetPlayer, 500) then -- tratment cost exports.global:takeMoney(targetPlayer, 500) -- here what im tryin do charging the player $500 for the reviv else outputChatBox("you dont have eanugh money to be treated ", targetPlayer, 0, 255, 0) ===== here is the code working with no problems at all except it wont charge target player for the revive . --revive script by: function revivePlayerFromPK(thePlayer, commandName, targetPlayer) --local theTeam = getPlayerTeam(thePlayer) --if (teamID==1 or teamID==2 or teamID==3 or teamID==47 or teamID==59) then -- if exports.global:hasItem(thePlayer, 70) then -- exports.global:takeItem(thePlayer, 70) -- outputChatBox("You have revived And Take From You 500$", thePlayer, 0, 255, 0) if getPlayerTeam( thePlayer ) == getTeamFromName( "Los Santos Fire Department" ) then if not (targetPlayer) then outputChatBox("SYNTAX: /" .. commandName .. " [Player Partial Name / ID]", thePlayer, 255, 194, 14) else local targetPlayer, targetPlayerName = exports.global:findPlayerByPartialNick(thePlayer, targetPlayer) if targetPlayer then if getElementData(targetPlayer, "dead") == 1 then triggerClientEvent(targetPlayer,"es-system:closeRespawnButton",targetPlayer) --fadeCamera(thePlayer, true) --outputChatBox("Respawning...", thePlayer) if isTimer(changeDeathViewTimer) == true then killTimer(changeDeathViewTimer) end local x,y,z = getElementPosition(targetPlayer) local int = getElementInterior(targetPlayer) local dim = getElementDimension(targetPlayer) local skin = getElementModel(targetPlayer) local team = getPlayerTeam(targetPlayer) setPedHeadless(targetPlayer, false) setCameraInterior(targetPlayer, int) setCameraTarget(targetPlayer, targetPlayer) setElementData(targetPlayer, "dead", 0) spawnPlayer(targetPlayer, x, y, z, 0)--, team) --(team ~= "Los Santos Emergency Services") setElementModel(targetPlayer,skin) setPlayerTeam(targetPlayer, team) setElementInterior(targetPlayer, int) setElementDimension(targetPlayer, dim) triggerEvent("updateLocalGuns", targetPlayer) --local adminTitle = tostring(exports.global:getPlayerAdminTitle(thePlayer)) outputChatBox("The medic "..tostring(getPlayerName(thePlayer):gsub("_"," ")).." has been revived you", targetPlayer, 0, 255, 0) outputChatBox("You have revived "..tostring(getPlayerName(targetPlayer):gsub("_"," "))..".", thePlayer, 0, 255, 0) --if exports.global:hasItem(thePlayer, 34) then -- exports.global:takeItem(thePlayer, 34) -- outputChatBox("You have revived And Take From You 500$", thePlayer, 0, 255, 0) exports.global:sendMessageToAdmins("AdmCmd: "..getPlayerName(thePlayer).." mrevived "..tostring(getPlayerName(targetPlayer))..".") exports.logs:dbLog(thePlayer, 4, targetPlayer, "REVIVED from PK") else outputChatBox(tostring(getPlayerName(targetPlayer):gsub("_"," ")).." is not dead.", thePlayer, 255, 0, 0) end end end end end addCommandHandler("mrevive", revivePlayerFromPK, false, false) -- /mrevive system by sRT function adminHeal(thePlayer, commandName, targetPlayer) if getPlayerTeam( thePlayer ) == getTeamFromName( "Los Santos Fire Department" ) then -- faction name local health = 100 local targetPlayerName = getPlayerName(thePlayer):gsub("_", " ") if not (targetPlayer) then targetPlayer = thePlayer else targetPlayer, targetPlayerName = exports.global:findPlayerByPartialNick(thePlayer, targetPlayer) end if exports.global:hasMoney(thePlayer, 200) then -- treatment cost exports.global:takeMoney(thePlayer, 200) -- treatment cost outputChatBox("You have been revived and take from you 200$", targetPlayer, 0, 255, 0) -- output else outputChatBox("You dont have money", targetPlayer, 0, 255, 0) end if targetPlayer then setElementHealth(targetPlayer, tonumber(health)) -- outputChatBox("The Medic " .. targetPlayerName .. " Has Treat You , Now Your Health : " .. getAlivePlayers .. " Health.", thePlayer, 0, 255, 0) outputChatBox("The medic " .. targetPlayerName .. " has treat you , now your health is : " .. health .. " health.", thePlayer, 0, 255, 0) else triggerEvent("onPlayerHeal", targetPlayer, true) exports.logs:dbLog(thePlayer, 4, targetPlayer, "AHEAL "..health) end end end addCommandHandler("maheal", adminHeal, false, false) === im tryin charge the target player $500 for the revive and output the charge . it wont let me do it . idont know how should i do this can you guys please help me i dont have that much of experience Link to comment
SullyDawish Posted August 22, 2018 Author Share Posted August 22, 2018 حليت المشكله اشكر الي حاولو يساعدوني ... نزلت الحل عشان الفائدة بس .. شكرا --[[ -- ألإصدار القادم سيتم فتح هذا - ---addCommandHandler("alive", getAlivePlayers, false, false) --function getAlivePlayers( alivePlayersList ) function alivePlayers( getAlivePlayers, alivePlayersList ) --() if ( alivePlayers ) then -- if we got the table alivePlayersList = "none" -- Loop through the table for playerKey, playerValue in ipairs(alivePlayers) do -- add their name to the list if ( alivePlayersList == "none" ) then alivePlayersList = getPlayerName ( playerValue ) else alivePlayersList = alivePlayersList .. ", " .. getPlayerName ( playerValue ) end end outputChatBox ( alivePlayersList .. " : اللاعبين الذين هم على قيد الحياة: ") - end addCommandHandler("aaa" ,getAlivePlayers, alivePlayersList) ]] --revive script by: sRT, Richard C' Lugovoi function revivePlayerFromPK(thePlayer, commandName, targetPlayer) --local theTeam = getPlayerTeam(thePlayer) --if (teamID==1 or teamID==2 or teamID==3 or teamID==47 or teamID==59) then -- if exports.global:hasItem(thePlayer, 70) then -- exports.global:takeItem(thePlayer, 70) -- outputChatBox("You have revived And Take From You 500$", thePlayer, 0, 255, 0) if getPlayerTeam( thePlayer ) == getTeamFromName( "وزارة صحة بون كونتري" ) then if not (targetPlayer) then outputChatBox("SYNTAX: /" .. commandName .. " [Player Partial Name / ID]", thePlayer, 255, 194, 14) else local targetPlayer, targetPlayerName = exports.global:findPlayerByPartialNick(thePlayer, targetPlayer) if targetPlayer then if getElementData(targetPlayer, "dead") == 1 then triggerClientEvent(targetPlayer,"es-system:closeRespawnButton",targetPlayer) --fadeCamera(thePlayer, true) --outputChatBox("Respawning...", thePlayer) if isTimer(changeDeathViewTimer) == true then killTimer(changeDeathViewTimer) end local x,y,z = getElementPosition(targetPlayer) local int = getElementInterior(targetPlayer) local dim = getElementDimension(targetPlayer) local skin = getElementModel(targetPlayer) local team = getPlayerTeam(targetPlayer) setPedHeadless(targetPlayer, false) setCameraInterior(targetPlayer, int) setCameraTarget(targetPlayer, targetPlayer) setElementData(targetPlayer, "dead", 0) spawnPlayer(targetPlayer, x, y, z, 0)--, team) --(team ~= "Los Santos Emergency Services") setElementModel(targetPlayer,skin) setPlayerTeam(targetPlayer, team) setElementInterior(targetPlayer, int) setElementDimension(targetPlayer, dim) triggerEvent("updateLocalGuns", targetPlayer) if exports.global:hasMoney(thePlayer, 200) then -- سعرالمعالجة exports.global:takeMoney(thePlayer, 200) -- سعر المعالجة outputChatBox("You have been revived and take from you 200$", thePlayer, 0, 255, 0) -- رسالةتم اذ منك 200 ومعالجتك else outputChatBox("You dont have money", thePlayer, 0, 255, 0) end outputChatBox("The medic "..tostring(getPlayerName(thePlayer):gsub("_"," ")).." has been revived you", targetPlayer, 0, 255, 0) outputChatBox("You have revived "..tostring(getPlayerName(targetPlayer):gsub("_"," "))..".", thePlayer, 0, 255, 0) -- if exports.global:hasItem(thePlayer, 34) then -- exports.global:takeItem(thePlayer, 34) -- outputChatBox("You have revived And Take From You 500$", thePlayer, 0, 255, 0) exports.global:sendMessageToAdmins("AdmCmd: "..getPlayerName(thePlayer).." mrevived "..tostring(getPlayerName(targetPlayer))..".") exports.logs:dbLog(thePlayer, 4, targetPlayer, "REVIVED from PK") else outputChatBox(tostring(getPlayerName(targetPlayer):gsub("_"," ")).." is not dead.", thePlayer, 255, 0, 0) end end end end end addCommandHandler("mrevive", revivePlayerFromPK, false, false) -- /mrevive system by sRT function adminHeal(thePlayer, commandName, targetPlayer) if getPlayerTeam( thePlayer ) == getTeamFromName( "وزارة صحة بون كونتري" ) then -- اسم الفاكشن local health = 100 local targetPlayerName = getPlayerName(thePlayer):gsub("_", " ") if not (targetPlayer) then targetPlayer = thePlayer else targetPlayer, targetPlayerName = exports.global:findPlayerByPartialNick(thePlayer, targetPlayer) end if exports.global:hasMoney(targetPlayer, 200) then -- سعرالمعالجة exports.global:takeMoney(targetPlayer, 200) -- سعر المعالجة outputChatBox("لقد تمت معالجتك من قبل المسعف واخذ مبلغ $200", targetPlayer, 0, 255, 0) -- رسالةتم اذ منك 200 ومعالجتك else outputChatBox("لايوجد لديك المال الكافي لي علاجك", targetPlayer, 0, 255, 0) end if targetPlayer then setElementHealth(targetPlayer, tonumber(health)) -- outputChatBox("The Medic " .. targetPlayerName .. " Has Treat You , Now Your Health : " .. getAlivePlayers .. " Health.", thePlayer, 0, 255, 0) outputChatBox("المسعف " .. thePlayer .. " قام بمعالجتك طاقتك الان : " .. health .. " الطاقة.", targetPlayer, 0, 255, 0) else triggerEvent("onPlayerHeal", targetPlayer, true) exports.logs:dbLog(thePlayer, 4, targetPlayer, "AHEAL "..health) end end end addCommandHandler("maheal", adminHeal, false, false) -- ألتكملةالحلقة القادمة sRT, Richard C' Lugovoi Link to comment
Hoffmann Posted August 22, 2018 Share Posted August 22, 2018 Seems like those scripts are leaked. Link to comment
SullyDawish Posted August 22, 2018 Author Share Posted August 22, 2018 problem solved .^^^ on th last code iv posted thank you guys Link to comment
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