Raylander Posted July 27, 2018 Posted July 27, 2018 I need help from you guys, I'm doing a script to drop moneyfrom pedestrians, but I can't. --[[ Triggers whenever a ped is killed ]]-- function killedPed(totalAmmo, killer, killerWeapon, bodypart, stealth, npc) -- Get profitability multiplier local probability_of_richness = math.random(1,1000) if probability_of_richness < 900 then probability_of_richness = 1 elseif probability_of_richness < 975 then probability_of_richness = 3 elseif probability_of_richness < 999 then probability_of_richness = 10 else probability_of_richness = 100 end -- Create a money pickup at the position of the dead bot local x,y,z = getElementPosition(source) npc[killer] = math.random(1,40)*probability_of_richness -- Max profit: $4´000 -- Make the pickup and make sure it's removed after 2 minutes if not picked up local pickup = createPickup(x, y, z, 3, 1212, 120000, npc[killer]) if pickup then setTimer(destroyMinutePickup, 120*1000, 1, pickup) addEventHandler("onPickupHit", pickup, givePickupMoney) end end addEventHandler("onPedWasted", root, killedPed) --[[ Destroy the pickup after given time ]]-- function destroyMinutePickup(pickup) if isElement(pickup) then removeEventHandler("onPickupHit", pickup, givePickupMoney) destroyElement(pickup) end end --[[ Make the robber wanted on money pickup ]]-- function givePickupMoney(plr) if not npc[plr] then npc[plr] = math.random(1,50) end removeEventHandler("onPickupHit", source, givePickupMoney) destroyElement(source) givePlayerMoney(plr, npc[plr]) -- Get wanted for stealing money setWl(source, round(wanted_level, 2), 10, "Você cometeu o crime de roubo") end
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