Preston4321 Posted October 16, 2005 Posted October 16, 2005 Ok so everything is cleaerd on the ini part but heres new probeblem: I dont have any vehicle in the sold section of the ini but when i go to sunshine autos it sas i dont own it so heres the normal code: alias rpg.sell { if $rpg.area($1,$2) == Sunshine-Autos { if $mta.vehicle($1,$2).name != foot && $mta.vehicle($1,$2).name != Unknown { if $rpg.sold($1,$2) != $true { if $rpg.carowner($1,$2) == $mta.name($1,$2) { var %a = $calc($calc($mta.health($1,$2).vehicle * $rpg.cargrade($1,$2)) * 3),%b = $iif($rpg.cargrade($1,$2) == 3,A,$iif ($rpg.cargrade($1,$2) == 2,B,C)) !remini -n " $+ $rpg.dir $+ rpg.data.ini" carowner $mta.vehicle($1,$2) !writeini -n " $+ $rpg.dir $+ rpg.data.ini" sold $mta.vehicle($1,$2) 1 !writeini -n " $+ $rpg.dir $+ rpg.ini" $mta.name($1,$2) cash $calc($rpg.cash($1,$2) + %a) mta.say $1 $mta.name($1,$2) sold: $mta.vehicle($1,$2).name - Class: %b - For: $chr(36) $+ %a } else mta.msg $1 $2 You do not own this vehicle } else mta.msg $1 $2 Vehicle: $mta.vehicle($1,$2).name belongs to Sunshine-Autos } else mta.msg $1 $2 No one wants to buy your feet } else mta.msg $1 $2 Sunshine-Autos want your vehicle - go there } and heres the one i did just to pass by but its not gonna be able to stay if sobody could fix it for me then post it back i'd preciate it thx alias rpg.sell { if $rpg.area($1,$2) == Sunshine-Autos { if $mta.vehicle($1,$2).name != foot && $mta.vehicle($1,$2).name != Unknown { if $rpg.sold($1,$2) != $true { if $rpg.carowner($1,$2) == $mta.name($1,$2) { var %a = $calc($calc($mta.health($1,$2).vehicle * $rpg.cargrade($1,$2)) * 3),%b = $iif($rpg.cargrade($1,$2) == 3,A,$iif($rpg.cargrade($1,$2) == 2,B,C)) !remini -n " $+ $rpg.dir $+ rpg.data.ini" carowner $mta.vehicle($1,$2) !writeini -n " $+ $rpg.dir $+ rpg.data.ini" sold $mta.vehicle($1,$2) 1 !writeini -n " $+ $rpg.dir $+ rpg.ini" $mta.name($1,$2) cash $calc($rpg.cash($1,$2) + %a) mta.say $1 $mta.name($1,$2) sold: $mta.vehicle($1,$2).name - Class: %b - For: $chr(36) $+ %a } var %a = $calc($calc($mta.health($1,$2).vehicle * $rpg.cargrade($1,$2)) * 3),%b = $iif($rpg.cargrade($1,$2) == 3,A,$iif($rpg.cargrade($1,$2) == 2,B,C)) !remini -n " $+ $rpg.dir $+ rpg.data.ini" carowner $mta.vehicle($1,$2) !writeini -n " $+ $rpg.dir $+ rpg.data.ini" sold $mta.vehicle($1,$2) 1 !writeini -n " $+ $rpg.dir $+ rpg.ini" $mta.name($1,$2) cash $calc($rpg.cash($1,$2) + %a) mta.say $1 $mta.name($1,$2) sold: $mta.vehicle($1,$2).name - Class: %b - For: $chr(36) $+ %a mta.say $1 $mta.name($1,$2) You can sell this vehicle agin in 10min! } mta.say $1 $mta.name($1,$2) You can sell this vehicle agin in 10min! } else mta.msg $1 $2 No one wants to buy your feet } else mta.msg $1 $2 Sunshine-Autos want your vehicle - go there }
Harry Posted October 17, 2005 Posted October 17, 2005 } var %a = $calc($calc($mta.health($1,$2).vehicle * $rpg.cargrade($1,$2)) * 3),%b = $iif($rpg.cargrade($1,$2) == 3,A,$iif($rpg.cargrade($1,$2) == 2,B,C)) [/code] There's your error... code directly after the } Waht was it supposed to do?
Preston4321 Posted October 17, 2005 Author Posted October 17, 2005 no no no that part is fine but like idk way when i try to sell the car it sas the owner is Sunshine autos and in the ini it sas [sold] with nuttin under it.
andeh Posted October 17, 2005 Posted October 17, 2005 alias rpg.sell { if $rpg.area($1,$2) == Sunshine-Autos { if $mta.vehicle($1,$2).name != foot && $mta.vehicle($1,$2).name != Unknown { if $rpg.carowner($1,$2) == $mta.name($1,$2) { var %a = $calc($calc($mta.health($1,$2).vehicle * $rpg.cargrade($1,$2)) * 3),%b = $iif($rpg.cargrade($1,$2) == 3,A,$iif ($rpg.cargrade($1,$2) == 2,B,C)) !remini -n " $+ $rpg.dir $+ rpg.data.ini" carowner $mta.vehicle($1,$2) !writeini -n " $+ $rpg.dir $+ rpg.data.ini" sold $mta.vehicle($1,$2) 1 !writeini -n " $+ $rpg.dir $+ rpg.ini" $mta.name($1,$2) cash $calc($rpg.cash($1,$2) + %a) mta.say $1 $mta.name($1,$2) sold: $mta.vehicle($1,$2).name - Class: %b - For: $chr(36) $+ %a } else mta.msg $1 $2 Vehicle: $mta.vehicle($1,$2).name belongs to Sunshine-Autos } else mta.msg $1 $2 No one wants to buy your feet } else mta.msg $1 $2 Sunshine-Autos want your vehicle - go there }
MrJax Posted October 17, 2005 Posted October 17, 2005 alias rpg.sell { if ($rpg.area($1,$2) == Sunshine-Autos) { if ($mta.vehicle($1,$2).name != foot && $mta.vehicle($1,$2).name != Unknown) { var %a = $calc($calc($mta.health($1,$2).vehicle * $rpg.cargrade($1,$2)) * 3),%b = $iif($rpg.cargrade($1,$2) == 3,A,$iif($rpg.cargrade($1,$2) == 2,B,C)) !writeini -n " $+ $rpg.dir $+ rpg.data.ini" sold $mta.vehicle($1,$2) 1 !writeini -n " $+ $rpg.dir $+ rpg.ini" $mta.name($1,$2) cash $calc($rpg.cash($1,$2) + %a) mta.say $1 $mta.name($1,$2) sold: $mta.vehicle($1,$2).name - Class: %b - For: $chr(36) $+ %a } else mta.msg $1 $2 No one wants to buy your feet } else mta.msg $1 $2 Sunshine-Autos want your vehicle - go there }
andeh Posted October 17, 2005 Posted October 17, 2005 alias rpg.sell { if ($rpg.area($1,$2) == Sunshine-Autos) { if ($mta.vehicle($1,$2).name != foot && $mta.vehicle($1,$2).name != Unknown) { var %a = $calc($calc($mta.health($1,$2).vehicle * $rpg.cargrade($1,$2)) * 3),%b = $iif($rpg.cargrade($1,$2) == 3,A,$iif($rpg.cargrade($1,$2) == 2,B,C)) !writeini -n " $+ $rpg.dir $+ rpg.data.ini" sold $mta.vehicle($1,$2) 1 !writeini -n " $+ $rpg.dir $+ rpg.ini" $mta.name($1,$2) cash $calc($rpg.cash($1,$2) + %a) mta.say $1 $mta.name($1,$2) sold: $mta.vehicle($1,$2).name - Class: %b - For: $chr(36) $+ %a } else mta.msg $1 $2 No one wants to buy your feet } else mta.msg $1 $2 Sunshine-Autos want your vehicle - go there } lol i forgot to remove that else that went wid the if.... i did do it early in the morning quickly
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