WiBox Posted June 17, 2018 Posted June 17, 2018 function rPBFTM(player) if ( isObjectInACLGroup ("user."..getAccountName(getPlayerAccount(player)), aclGetGroup ( "Admin" ) ) then for _,players in ipairs(getElementsByType("player")) do if ( getElementDimension (players) == 336 ) then for _,blip in ipairs (getElementsByType("blip")) do icon = getBlipIcon(blip) if ( icon == 0 ) then if ( getBlipVisibleDistance (blip) ~= 0) then outputChatBox("3", player, 255, 0, 255) setBlipVisibleDistance(blip, 0.1) else if (getBlipVisibleDistance(blip) == 0.1) then outputChatBox("4", player, 255, 255, 255) setBlipVisibleDistance(blip, 500) end end end end end end end end addCommandHandler("empb", rPBFTM) addEventHandler("onPlayerWasted", getRootElement(), function () for _,blip in ipairs (getElementsByType("blip")) do for _,players in ipairs(getElementsByType("player")) do if ( getElementDimension (players) == 336 ) then icon = getBlipIcon(blip) if ( icon == 0 ) then if ( getBlipVisibleDistance(blip) == 0 ) then setBlipVisibleDistance(blip, 500) end end end end end end ) addCommandHandler("emp", function (player) blip = getElementsByType("blip") d = getBlipVisibleDistance(blip) icon = getBlipIcon(blip) if ( icon == 0 ) then outputChatBox("visible distance is "..d,player, 255, 0, 255) end end) Hello, I need help in this script.. I wanted to remove players blip from the mini-map but it's not working.. Well not all of it, when I use ( /empb ) it remove the blip from the mini-map but when I reuse ( /empb ) it doesn't back the blip, I used ( /debugscript 3 ) but it just gaved me that " disableBlip.lua:57 bad argument #1 to ipairs (table expected, got boolean) ".. now for the "onPlayerWasted" working without any problems, but about (/emp) it didn't send a message, if someone can tell me what I did wrong, I'm using type="server" on meta.xml, and thanks.
Moderators Patrick Posted June 17, 2018 Moderators Posted June 17, 2018 In line 43. the blip variable is not a blip element. getElementsByType is return a table with all blip element. community profile | map converters | map images | pDownloader | pAttach | model encrypter
Moderators Patrick Posted June 17, 2018 Moderators Posted June 17, 2018 (edited) 3 minutes ago, SSKE said: So how to fix it? Honestly, this script is sucks. Where did you create the player's blip? Edited June 17, 2018 by Patrick2562 community profile | map converters | map images | pDownloader | pAttach | model encrypter
WiBox Posted June 17, 2018 Author Posted June 17, 2018 I'm still a beginner at scripting, so if there a way you can at least fix or give me a way to make that script, I really would appreciate that.
Moderators Patrick Posted June 17, 2018 Moderators Posted June 17, 2018 1 minute ago, SSKE said: I'm still a beginner at scripting, so if there a way you can at least fix or give me a way to make that script, I really would appreciate that. Maybe I can, but: "Where did you create the player's blip?" community profile | map converters | map images | pDownloader | pAttach | model encrypter
WiBox Posted June 17, 2018 Author Posted June 17, 2018 (edited) I didn't create it, it's already created on the mini-map, that blip ID 0, I want to remove it from mini-map and back it with same command that's all Edited June 17, 2018 by SSKE
Moderators Patrick Posted June 17, 2018 Moderators Posted June 17, 2018 (edited) 2 minutes ago, SSKE said: I didn't create it, it's already created on the mini-map, that blip ID 0, I want to remove it from mini-map and back it with same command that's all Ohh, so.. Some resource is created blips. (example: play resource create player's blip.) And if I type the /empb command, all blips hide only for me or if I type the /empb command all blips hide for everyone? Edited June 17, 2018 by Patrick2562 community profile | map converters | map images | pDownloader | pAttach | model encrypter
WiBox Posted June 17, 2018 Author Posted June 17, 2018 Hide for everyone, that why I used getElementsByType("player")
Moderators Patrick Posted June 17, 2018 Moderators Posted June 17, 2018 2 minutes ago, SSKE said: Hide for everyone, that why I used getElementsByType("player") And what is the dimension 336? community profile | map converters | map images | pDownloader | pAttach | model encrypter
WiBox Posted June 17, 2018 Author Posted June 17, 2018 I'm making it for events, the events dimension is 336, that why I want so the blips only disappear at the dimension 336
Moderators Patrick Posted June 17, 2018 Moderators Posted June 17, 2018 (edited) 3 minutes ago, SSKE said: I'm making it for events, the events dimension is 336, that why I want so the blips only disappear at the dimension 336 Ohh. I see. Do you use RADAR resource? Edited June 17, 2018 by Patrick2562 community profile | map converters | map images | pDownloader | pAttach | model encrypter
WiBox Posted June 17, 2018 Author Posted June 17, 2018 (edited) second https://imgur.com/a/asnP7tZ this radar, also from F11 ( full map ) Edited June 17, 2018 by SSKE
Moderators Patrick Posted June 17, 2018 Moderators Posted June 17, 2018 I sent you a PM. community profile | map converters | map images | pDownloader | pAttach | model encrypter
WiBox Posted June 17, 2018 Author Posted June 17, 2018 Oh I found a idea, if I execute F11 command and I hide the radar It will work right?!
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