Yurikas Posted June 11, 2018 Share Posted June 11, 2018 Hello MTA community! I need help with random vehicle spawner or marker. How can i make script, where i example drive through marker and it gives random vehicle to me? Please reply. Link to comment
AJXB Posted June 12, 2018 Share Posted June 12, 2018 createMarker() math.random() createVehicle() warpPedIntoVehicle() -- You can find examples on community.multitheftauto.com Link to comment
Moderators Patrick Posted June 12, 2018 Moderators Share Posted June 12, 2018 I didn't tested it. local vehicleIds = { 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 412, 413, 414, 415, 416, 417, 418, 419, 420, 421, 422, 423, 424, 425, 426, 427, 428, 429, 430, 431, 432, 433, 434, 435, 436, 437, 438, 439, 440, 441, 442, 443, 444, 445, 446, 447, 448, 449, 450, 451, 452, 453, 454, 455, 456, 457, 458, 459, 460, 461, 462, 463, 464, 465, 466, 467, 468, 469, 470, 471, 472, 473, 474, 475, 476, 477, 478, 479, 480, 481, 482, 483, 484, 485, 486, 487, 488, 489, 490, 491, 492, 493, 494, 495, 496, 497, 498, 499, 500, 501, 502, 503, 504, 505, 506, 507, 508, 509, 510, 511, 512, 513, 514, 515, 516, 517, 518, 519, 520, 521, 522, 523, 524, 525, 526, 527, 528, 529, 530, 531, 532, 533, 534, 535, 536, 537, 538, 539, 540, 541, 542, 543, 544, 545, 546, 547, 548, 549, 550, 551, 552, 553, 554, 555, 556, 557, 558, 559, 560, 561, 562, 563, 564, 565, 566, 567, 568, 569, 570, 571, 572, 573, 574, 575, 576, 577, 578, 579, 580, 581, 582, 583, 584, 585, 586, 587, 588, 589, 590, 591, 592, 593, 594, 595, 596, 597, 598, 599, 600, 601, 602, 603, 604, 605, 606, 607, 608, 609, 610, 611 } local markerX, markerY, markerY = 0, 0, 3 -- marker position local marker = createMarker(markerX, markerY, markerY, "cylinder", 2) addEventHandler("onMarkerHit", marker, function(element, mdim) if isElement(element) and getElementType(element) == "player" and not isPedInVehicle(element) then local playerX, playerY, playerZ = getElementPosition(element) local randomVehicleId = vehicleIds[math.random(1,#vehicleIds)] local vehicle = createVehicle(randomVehicleId, playerX, playerY, playerZ + 1) addEventHandler("onVehicleExplode", vehicle, function() setTimer(destroyElement, 30000, 1, vehicle) end) warpPedIntoVehicle(element, vehicle) end end) Link to comment
Yurikas Posted June 12, 2018 Author Share Posted June 12, 2018 Thank you SP3CTR3 and Patrick! I will try these. Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now