Tokio Posted May 27, 2018 Share Posted May 27, 2018 vas1 = createObject ( 3529, -2112.55103, -249.87376, 35.32031, 0, 0, 0 ) function repairClickedVehicle( button, state, player ) if button == "left" and state == "down" then if getElementType( source ) == "object" then destroyElement(vas1) end end end addEventHandler( "onElementClicked", getRootElement( ), repairClickedVehicle ) This working fine... but when i reconnect, the object appear again.. how to fix this? Link to comment
itHyperoX Posted May 27, 2018 Share Posted May 27, 2018 (edited) You should use onPlayerQuit then use if isElement(vas1) then destroyElements(vas1) and addEventHandler("onResourceStart", resourceRootElement(getThisResource()), function() vas1 = createObject ( 3529, -2112.55103, -249.87376, 35.32031, 0, 0, 0 ) end) Edited May 27, 2018 by TheMOG 1 Link to comment
Tokio Posted May 27, 2018 Author Share Posted May 27, 2018 6 minutes ago, TheMOG said: You should use onPlayerQuit then use if isElement(vas1) then destroyElements(vas1) thaanks Link to comment
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