Soapbosnia Posted May 5, 2018 Posted May 5, 2018 WARNING:Wasted/server.lua:5:Bad argument "addEventHandler" [Expected element at argument 2,got nil]. The code: function respawnOnWasted () spawnPlayer (source, 0, 0, 5, 0, math.random (0,288), 0, 0) end addEventHandler( "onPlayerWasted", thePlayer, function() bindKey ( player, "F", "both", respawnOnWasted ) end )
LilDawage Posted May 5, 2018 Posted May 5, 2018 8 minutes ago, Soapbosnia said: WARNING:Wasted/server.lua:5:Bad argument "addEventHandler" [Expected element at argument 2,got nil]. The code: function respawnOnWasted () spawnPlayer (source, 0, 0, 5, 0, math.random (0,288), 0, 0) end addEventHandler( "onPlayerWasted", thePlayer, function() bindKey ( thePlayer, "F", "both", respawnOnWasted ) end )
Moderators Patrick Posted May 5, 2018 Moderators Posted May 5, 2018 -- SERVER SIDE function respawnOnWasted(player) spawnPlayer(player, 0, 0, 5, 0, math.random (0,288), 0, 0) unbindKey(player, "F", "both", respawnOnWasted) end addEventHandler("onPlayerWasted", getRootElement(), function() bindKey(source, "F", "both", respawnOnWasted) end) 1
Soapbosnia Posted May 5, 2018 Author Posted May 5, 2018 @Patrick2562Thank you so much bro it works <3
Hoffmann Posted May 6, 2018 Posted May 6, 2018 (edited) Your code doesn't work because you used unknown "thePlayer" element instead of passing getRootElement which literally means "all players". Passing "thePlayer" instead of "source" in the bindKey function also causes errors. Edited May 6, 2018 by NeverUnbeatable 1
Soapbosnia Posted May 6, 2018 Author Posted May 6, 2018 @NeverUnbeatableOk thanks,il keep that in mind
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