Sanction Posted August 25, 2005 Share Posted August 25, 2005 When MTA:SA Comes Out Will There Be 2 Types Of Server, or jsut you pick it, in config to have it run on, Server Side Files or CLient Side Files. Server Side = Servers Files, Cars, Boats, ect Client Side = All Files On Players Comps Link to comment
Kent747 Posted August 25, 2005 Share Posted August 25, 2005 I'm not sure exactly what you're asking but i'll take a shot. The server will consist of several files... The server executable, the server config, and the server addon dll. the server addon dll can use other files (as our .race files will define races for the other clients.) the clients will consist of blue and associated dll's as well as the client addon dll. which could also use other files ( in this case we use some .x files for additional graphics rendering ) Hope this clears some stuff up. Kent Link to comment
orappa Posted August 25, 2005 Share Posted August 25, 2005 I think he's asking about mods.... I think. Link to comment
zerb Posted August 25, 2005 Share Posted August 25, 2005 Possibly could be meaning like the admin has the power to possibly spawn the vehicles to other random locations and change character like the feature in VC-MP. Link to comment
Sanction Posted August 26, 2005 Author Share Posted August 26, 2005 what i mean by server side it All ost all files are on the Servers Side, the Car files, truck, ect. and if the owner of the server changes like, the Elegy to a dif Elegy all the Client connecting to the server uses Those file not the local stored files. but the ones on the server. Link to comment
njr1489 Posted August 26, 2005 Share Posted August 26, 2005 what i mean by server side it All ost all files are on the Servers Side, the Car files, truck, ect. and if the owner of the server changes like, the Elegy to a dif Elegy all the Client connecting to the server uses Those file not the local stored files. but the ones on the server. You mean the cars being server side? The server owner can change whatever cars he wants. Though in the race mod your stuck in a car and can't leave to another one.... Link to comment
Gamefreek Posted August 26, 2005 Share Posted August 26, 2005 You can go to another car if the server has set it up to change the car at a certain checkpoint. Link to comment
Sanction Posted August 26, 2005 Author Share Posted August 26, 2005 i mean all the Skins/Cars/and other files, besides the ones need to mainyly run the game, are SERVER SIDE, so if the owner made the Elegey a BUS, all player would see and use the BUS skin, over the elegey. or changeing the Skin on the AT-400 all players would see that skin Link to comment
Kent747 Posted August 26, 2005 Share Posted August 26, 2005 those would be clientside but crc checked. the additional models/skins would be placed in their addon subdir and GTA would redirect the file reading to check that folder first. we haven't decided yet if we want the files to be included in the server addon as well or not, perhaps they'll need to be on both for file integrity checking. Link to comment
Guest Posted August 26, 2005 Share Posted August 26, 2005 what he meant was if anyone here has played custom mapped cod or uo online , where the maps are server sided and the clients auto download them to enable those maps on their on pc. will there be such option to put vehicles on the server side and clients auto download the new customized vehicles. Get it ? Link to comment
Kent747 Posted August 26, 2005 Share Posted August 26, 2005 I covered that exactly in my previous post Link to comment
Guest Posted August 26, 2005 Share Posted August 26, 2005 I covered that exactly in my previous post No no i was just putting his view out for others who are not smart as ur . Others just seem like too dumb to understand his question. Link to comment
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