Tokio Posted November 22, 2017 Posted November 22, 2017 client side: Spoiler local screenW, screenH = guiGetScreenSize() function asdasd(amount) dxDrawRectangle(screenW * 0.8069, screenH * 0.5656, screenW * 0.1931, screenH * 0.0289, tocolor(0, 0, 0, 178), false) dxDrawText("Kaptál #01AC41"..amount.."Ft-ot.", screenW * 0.8063, screenH * 0.5656, screenW * 1.0000, screenH * 0.5944, tocolor(255, 255, 255, 255), 1.00, "sans", "center", "center", false, false, false, true, false) end addEvent ( "theclienteventname", true ) addEventHandler ( "theclienteventname", root, function ( amount ) addEventHandler("onClientRender", root, asdasd) end ) server side: Spoiler setTimer(function () local amount = math.random(2000,50000) for id, player in ipairs(getElementsByType("player")) do givePlayerMoney ( player, amount ) outputChatBox ( "* [Pénz] Kaptál #01AC41"..amount.." forintot.", player, 255, 255, 255, true ) triggerClientEvent ( player, "theclienteventname", player, amount) end end,5000,0) c.lua:5: attempt to concatenate local amount My servers: Fun: Derby(DD):
Moderators IIYAMA Posted November 22, 2017 Moderators Posted November 22, 2017 That is not the error/warning. But this: c.lua:5: attempt to concatenate local 'amount' (a nil value) Which makes the meaning of the issue very different. local screenW, screenH = guiGetScreenSize() local amount function asdasd() dxDrawRectangle(screenW * 0.8069, screenH * 0.5656, screenW * 0.1931, screenH * 0.0289, tocolor(0, 0, 0, 178), false) dxDrawText("Kaptál #01AC41"..amount.."Ft-ot.", screenW * 0.8063, screenH * 0.5656, screenW * 1.0000, screenH * 0.5944, tocolor(255, 255, 255, 255), 1.00, "sans", "center", "center", false, false, false, true, false) end addEvent("theclienteventname", true ) addEventHandler("theclienteventname", root, function ( amount_ ) amount = amount_ addEventHandler("onClientRender", root, asdasd) end) 1 Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
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