Captain Cody Posted May 3, 2018 Author Share Posted May 3, 2018 Map is centered at 0,0,0 so that would work. Link to comment
Dzsozi (h03) Posted May 6, 2018 Share Posted May 6, 2018 (edited) Maybe a custom map editor to support self-customised JStreamer maps? Would be 10/10 Edited May 6, 2018 by Dzsozi (h03) Link to comment
Captain Cody Posted May 6, 2018 Author Share Posted May 6, 2018 (edited) I already have one in progress, will take a while though because I'm going to add the ability to edit JSD files, a texture editor, an object browser, property editing, ect will allow you to make the maps your own. I dropped support for default object functions after a lot of consideration into the new possibles that could be done using my own functions. Edited May 6, 2018 by CodyJ(L) 3 Link to comment
Face12 Posted May 12, 2018 Share Posted May 12, 2018 Can I do it in my MTA 1.5.5 server https://imgur.com/a/4w5yhs9 with this streamer? Link to comment
Captain Cody Posted May 12, 2018 Author Share Posted May 12, 2018 Technically, however would require alot of work. Plus LC and VC would require their own dimensions (using teleportation to make it look like it's part of a massive world) because it is still bound to the 9000x9000 object limit and 6000x6000 water limit which SA takes up 70% of. Link to comment
Face12 Posted May 13, 2018 Share Posted May 13, 2018 Ok, thanks. I have anoter idea. https://imgur.com/a/YrggYBr What do you think? This is possible to do? Link to comment
Face12 Posted May 13, 2018 Share Posted May 13, 2018 Better version of this map https://imgur.com/a/83Gi5DxM Map of San Andreas have 30km2 = 70% 17,5km2 = ~30% Liberty City have 4km2 Vice City have 6km2 In my opinion, this is possible but I do not know what you think? Link to comment
Captain Cody Posted May 13, 2018 Author Share Posted May 13, 2018 (edited) I can add VC and LC together on the same map (Infact I've successfully done it in the past, and I have a working build, just need to fix the water in it). But not SA. It'd cause flashing models in SA as well as put an incredibly heavy client side load. Edited May 13, 2018 by CodyJ(L) Link to comment
Face12 Posted May 13, 2018 Share Posted May 13, 2018 Can I ask for this map with VC and LC together? And if you could add SA and VC and LC on one map (For test) , I will be really grateful. Link to comment
Captain Cody Posted May 13, 2018 Author Share Posted May 13, 2018 I'll be putting out the VC / LC map as soon as I fix the water in it, as for SA x VC x LC no, would require a few hundred lines of code that I really don't wanna bother with I have alot of other things I'm working on atm. Link to comment
Face12 Posted May 13, 2018 Share Posted May 13, 2018 But making such a map, as in my drawing is technically possible, with no other dimensions like this? Link to comment
Captain Cody Posted May 13, 2018 Author Share Posted May 13, 2018 Map size limitations. Link to comment
Face12 Posted May 13, 2018 Share Posted May 13, 2018 But my map fits the maximum map size. Link to comment
Captain Cody Posted May 14, 2018 Author Share Posted May 14, 2018 6000x6000 is what we're technically limited to, past that water functionality is lost. Link to comment
Face12 Posted May 14, 2018 Share Posted May 14, 2018 (edited) Only that I would like to connect Vice City and Liberty City to San Andreas as land. Prototype project https://zapodaj.net/d6397ae3ddcaf.png.html It is located in the 6000x6000 limit. Edited May 14, 2018 by Face12 Link to comment
HeySlickThatsMe Posted May 14, 2018 Share Posted May 14, 2018 Dude 6000x6000 ends somewhere here 1 Link to comment
Captain Cody Posted May 14, 2018 Author Share Posted May 14, 2018 As ThatsMe put SA takes up the entire 6000x6000 area, leaving no extra space. As well as the fact that it'd put such a strain on SAs streamer (There's nothing I can do to change that) that it'd cause a magnificently low FPS. Link to comment
Face12 Posted May 14, 2018 Share Posted May 14, 2018 It leaves free space on the sides, I checked, for example, adding a large island It leaves free space on the sides, I checked, for example, adding a large island over the map. https://imgur.com/a/V92HoVY In addition, the streamer SA is strong enough to support the entire GTA Underground. Link to comment
Face12 Posted May 14, 2018 Share Posted May 14, 2018 Besides, you said yourself that SA occupies about 70% of the limit. Vice City and Liberty City would fit together in this limit because their surface is less than 30% of the total limit. Link to comment
Captain Cody Posted May 15, 2018 Author Share Posted May 15, 2018 For :Os sake do I have to explain it even clearer SA takes up 70% of the limit, however past 6000x6000 (SAs bounds) there is crashing, water functions don't work and calculations get a bit wanky. This streamer cannot add but rather replace objects (Meaning it'd replace parts of SA while LC or VC were streamed in The model restore functions in MTA are quite :Oed, meaning if I replaced parts of SA then restore them it causes flickering, crashing, missing objects, invisible objects Underground uses a modified streamer I cannot touch any of SAs default streamer functions sure I can hack my way around alot of them but some of them are impossible. This is the only successful conversion I've ever done that worked outside of SAs bounds. This is an older streamer but #1 LODs are absolutely :Oed, #2 When returning to SA everything in SA is completely :Oed. 1 Link to comment
Face12 Posted May 15, 2018 Share Posted May 15, 2018 OK I understand. Anyway, if you add a link to the map with VC and LC in one (maybe with broken water) I will be very grateful. Link to comment
Face12 Posted May 15, 2018 Share Posted May 15, 2018 7 hours ago, CodyJ(L) said: For :Os sake do I have to explain it even clearer SA takes up 70% of the limit, however past 6000x6000 (SAs bounds) there is crashing, water functions don't work and calculations get a bit wanky. This streamer cannot add but rather replace objects (Meaning it'd replace parts of SA while LC or VC were streamed in The model restore functions in MTA are quite :Oed, meaning if I replaced parts of SA then restore them it causes flickering, crashing, missing objects, invisible objects Underground uses a modified streamer I cannot touch any of SAs default streamer functions sure I can hack my way around alot of them but some of them are impossible. This is the only successful conversion I've ever done that worked outside of SAs bounds. This is an older streamer but #1 LODs are absolutely :Oed, #2 When returning to SA everything in SA is completely :Oed. . Link to comment
Captain Cody Posted June 2, 2018 Author Share Posted June 2, 2018 New update for forums corrupted something so at the moment forums are messed up and I'm going to likely take them offline tomorrow. Links for the moment will not work; if you want a specific map PM me. Link to comment
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