PoisoN2003 Posted July 20, 2005 Share Posted July 20, 2005 is it possible to use p2p when the server is running to get more ppl in the server? like in mmo or something like it when there is 1 main source and every other played gives so much up speed so there will be less lag. im saying this coz gta sa is a huge world and i think it will be very expenive to get more then 10 ppl in it Link to comment
ChrML Posted July 20, 2005 Share Posted July 20, 2005 is it possible to use p2p when the server is running to get more ppl in the server? like in mmo or something like itwhen there is 1 main source and every other played gives so much up speed so there will be less lag. im saying this coz gta sa is a huge world and i think it will be very expenive to get more then 10 ppl in it Ehrm, what exactly are you asking? Well, MTA, like any multiplayer game, doesn't care how big the world is... it's just a coordinate (a number). All loading, rendering etc.. is obviously done by the client, GTA. Link to comment
Slothman Posted July 20, 2005 Share Posted July 20, 2005 i beleive his question was if its possible to make mta a peer to peer network structure, rather than server based. Link to comment
s0beit Posted July 30, 2005 Share Posted July 30, 2005 yea, p2p sucks... MMOs are usually server based anyway Link to comment
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