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Found 1 result

  1. function privateMessage(thePlayer,commandName,sendToName,...) local pmWords = { ... } local pmMessage = table.concat( pmWords, " " ) if sendToName then if (getPlayerFromParticalName (sendToName)) then toPlayer = (getPlayerFromParticalName (sendToName)) if isPlayerMuted ( thePlayer ) then outputChatBox ( "You Cannot Send Pm Message, Because You Are Muted" thePlayer, r, g, b, true ) else if not (toPlayer == thePlayer) then if not (pmMessage == "") then outputChatBox("#0088FF[#c8c8c8Privát]#FFFFFF Üzenet neki: #FFFFFF" .. getPlayerName(toPlayer) .. "#FF0000: " .. pmMessage, thePlayer, 255, 255, 255, true) outputChatBox("#0088FF[#c8c8c8Privát]#FFFFFF Üzenet tőle: #FFFFFF" .. getPlayerName(thePlayer) .. "#00FF00: " .. pmMessage, toPlayer, 255, 255, 255, true) else outputChatBox("#0088FF[#c8c8c8Privát]#FFFFFF Helytelen használat! Helyes:#FFFFFF /pm <név> <üzenet>", thePlayer, 255, 255, 255, true) return false end else outputChatBox("#0088FF[#c8c8c8Privát]#FFFFFF Magaddal nem tudsz csevegni#FFFFFF!", thePlayer, 255, 255, 255, true) return false end else outputChatBox("#0088FF[#c8c8c8Privát]#FFFFFF Játékos nem található! #FFFF00(#FFFFFF"..sendToName.."#FFFF00)", thePlayer, 255, 255, 255, true) return false end else outputChatBox("#0088FF[#c8c8c8Privát]#FFFFFF Helytelen használat! Helyes:#FFFFFF /pm <név> <üzenet>", thePlayer, 255, 255, 255, true) return false end end addCommandHandler("pm", privateMessage) i want, when a player muted, he cannot send pm to other player, why not working this? sorry for my very bad English:c
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