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Found 3 results

  1. This function is for creating idle animations, on player's afk/idle. Aaand, u need to probably put this one in "onResourceStart" event, remember, to make it work. Here it comes: setTimer( function() for _, player in ipairs(getElementsByType("player")) do if(getPlayerIdleTime(player) > 10000) then local veh = getPedOccupiedVehicle(player) if veh then setPedAnimation(player, "car", "Sit_relaxed", -1, false, false, true, true, 250, false) else local anim = math.random(1, 5) if(anim == 1) then setPedAnimation(player, "playidles", "stretch", -1, false, false, false, false) elseif(anim == 2) then setPedAnimation(player, "playidles", "strleg", -1, false, false, false, false) elseif(anim == 2) then setPedAnimation(player, "playidles", "time", -1, false, false, false, false) elseif(anim == 2) then setPedAnimation(player, "playidles", "shldr", -1, false, false, false, false) elseif(anim == 2) then setPedAnimation(player, "playidles", "shift", -1, false, false, false, false) end end end end end 5000, 0) That's what I wanted to create, mentioning my latest post
  2. Existe alguma string para utilizar como onMarkerHit porém eu queria como onPlayerWalk, onPlayerRun, eu estive procurando na wiki mais não encontrei nada..
  3. there is some corresponding string running walk and stopped? EX: onPlayerwalk I searched the wiki more n found nothing :(: /
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