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Showing results for tags 'crash problem'.
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I have a server bulit on 1.6.0 MTA version, it works well, no lags etc, but it has many cars and maps, the problem is that you can play it well for 30 - 40 minutes, then game unfortunately crash, or else, freeze. It happens not only to me as host, but also for players who just join and play their sessions in solo, is there a way to make car/map models unload when player is away from them? or atleast when player goes into carshop, garage, to make models reload and extract them from buffer memory? Im not so skilled at coding such things, i want to see if its possible, because i played on few servers that maybe uses it, through Loading-Screens, which is i think makes all the job behind, unloading-loading txd/dff. IF i delete the car resource, it runs good, up to hours of playthrough, but when i boot resource up, it will start like a countdown. Resource is nearly 400 - 500 MB, and reaches somewhat 45 cars.
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Hey i have been playing MTA a few time ago and meanwhile he crashes all the time like sometimes i enter in one server and 10 min after crash some times 30 min and crash, i already try to fix updating my drivers updating C++ and nothing did word,i reinstall MTA i delete all the files and it didn't fix the problem. I instal the MTAdiag and is there what it show https://pastebin.mtasa.com/814267068 Thanks hope you can help me