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knash94

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Everything posted by knash94

  1. knash94

    GUI problem..

    Well ive learnt a lesson. Thank you I aint a god at lua so i try my best and i know how annoying it is when you dont know how to do a script and i enjoy helping people that need the help. Thats why i joined the forums... MTA is also a good comunity.
  2. I get what he wants and hes on my msn list. Ill do this for him
  3. knash94

    GUI problem..

    function hide () guiSetVisible ( mygui, false ) showCursor( false ) end function createWindow () outputChatBox("The buy menu is open! Make sure nobody attacks you.",255,0,255,255) mygui = guiCreateWindow(0.08, 0.18, 0.2, 0.3, "BUY MENU", true) showCursor(true) local X = 0.375 local Y = 0.375 local Width = 0.25 local Height = 0.25 buym4 = guiCreateButton(0.05, 0.1, 0.3, 0.1, "M4", true, mygui) buyak = guiCreateButton(0.05, 0.2, 0.3, 0.1, "AK47", true, mygui) buyde = guiCreateButton(0.05, 0.3, 0.3, 0.1, "Deagle", true, mygui) buypi = guiCreateButton(0.05, 0.4, 0.3, 0.1, "Pistol", true, mygui) buysi = guiCreateButton(0.05, 0.5, 0.3, 0.1, "Silenced", true, mygui) buymp = guiCreateButton(0.05, 0.6, 0.3, 0.1, "Mp5", true, mygui) buysn = guiCreateButton(0.05, 0.7, 0.3, 0.1, "Sniper", true, mygui) btnExit = guiCreateButton( 0.05, 0.8, 0.9, 0.2, "Exit", true, mygui ) guiCreateLabel(0.4,0.12, 0.5, 0.1, "$2000 for 50 bullets", true, mygui) guiCreateLabel(0.4,0.22, 0.5, 0.1, "$2000 for 40 bullets", true, mygui) guiCreateLabel(0.4,0.32, 0.5, 0.1, "$750 for 90 bullets", true, mygui) guiCreateLabel(0.4,0.42, 0.5, 0.1, "$750 for 140 bullets", true, mygui) guiCreateLabel(0.4,0.52, 0.5, 0.1, "$750 for 120 bullets", true, mygui) guiCreateLabel(0.4,0.62, 0.5, 0.1, "$1000 for 90 bullets", true, mygui) guiCreateLabel(0.4,0.72, 0.5, 0.1, "$1000 for 100 bullets", true, mygui) addEventHandler( "onClientGUIClick", btnExit, hide ) end addCommandHandler( "gui", createWindow ) That should be it. If it dont work. Just say
  4. What about using event: addEventHandler ( "onResourceStart", getRootElement(), joinHandler )
  5. Nice to see another post already on the devlopment. good job guys =)
  6. Who helped you the most? I don't help? I helped you a lot... because you stopped replying there, it probably means you finally got it working. OK fine, you "maked" vehicle shop... but when I look at this code: local 133.091675, 1941.873901, 19.320068 = getElementPosition ( theObject ) --get the origanal position local 18.950716 = 19.320068 + 100 -- make a new z position I don't really believe you made vehicle shop -_-' I lost lots of time helping you out in your previous topic and I see, I wasted that time badly. Anyway, good luck with scripting. local 9 = 4 + 5 I agree. Wtf im a nooby scripter but i can still type in some co-ordinates and moveobject And i dont think i could make a vehicle shop so i dont thinkTalasma can
  7. Use an object browser.. I think some gates are around the 950-980 region
  8. function onstartup () object = createObject ( some id, x, y, z, rx, ry, rz ) end addEventHandler ( "onResourceStart", getRootElement(), onstartup ) function move () moveObject ( object, time to move, x, y, z ) end addCommandHandler("open", move) That should work -- And put the full co-ordinate's for move-object - Or you could use getElementPosition
  9. Thanks. Im also in the clan. The site is down atm ( Not paying for my host, lol ), but later i will post the latest members list =)
  10. Yes this happend to me b4.. If you dont need admin panel just do "stop admin" in the console... Also have you downloaded the lastest resourses?
  11. Lanc do you mean a gui menu for it? I think ive seen one on comunity before.
  12. Well i was planning to make an RP for mta nightly but f*** is this a good server and script
  13. With KIHC u have to be named as the admin account and you need "ban" on your admin acl. I had this problem b4
  14. Sorry to double post but if i dont people wont reply... Other than making a new topic i think its a better idea just to ask for help on this one Can anyone please post an example of a working SQL ingame with money and player names (With working query's for setplayermoney (or w.e it is) ) , yes ive tried it and it fails.. im too embarresd to even post it on the forums lol. Any way, anyone who can help is a legend
  15. Well im quite a newbie at lua but still im coding a RPG and if you need help just add me on [email protected] and i might even give you a few scripts & tips
  16. Well im trying to make my own one for dp2.3 i will try improoving it quite a bit every week or so then ill eventually go onto nightly builds and start getting it ready for mta1.0 But thanks. It looks like a real nice script.
  17. Thanks for the help i will try this when im on my other computer. I have been trying to make a rpg script and so far it looks alright
  18. function normalworld ( robber ) setElementInterior ( robber, 0 ) setElementPosition ( robber, 430.39071655273, 2501.9091796875, 18.580074457397 ) outputChatBox("You should of been let out by now", robber) end function arrest ( thePlayer, command, robber ) robber = getPlayerFromNick(robber) local playerTeam = getPlayerTeam ( thePlayer ) if ( playerTeam == Police ) then if ( robber ) then local level = getPlayerWantedLevel( robber ) if ( level >= 1 ) then setElementInterior ( robber, 10, 219.89385986328, 111.19395446777, 999.015625 ) if ( level == 1 ) then givePlayerMoney ( thePlayer, 250 ) setPlayerWantedLevel( robber, 0 ) setTimer ( normalworld, 30000, 1 ) outputChatBox("You'r now in jail for 30 seconds.", robber) outputChatBox("You have sent" .. robber .. " to jail. You are rewarded $250", thePlayer) elseif ( level == 2 ) then givePlayerMoney ( thePlayer, 350 ) setPlayerWantedLevel( robber, 0 ) setTimer ( normalworld, 45000, 1 ) outputChatBox("You'r now in jail for 45 seconds.", robber) outputChatBox("You have sent" .. robber .. " to jail. You are rewarded $350", thePlayer) elseif ( level == 3 ) then givePlayerMoney ( thePlayer, 500 ) setPlayerWantedLevel( robber, 0 ) setTimer ( normalworld, 60000, 1 ) outputChatBox("You'r now in jail for 60 seconds.", robber) outputChatBox("You have sent" .. robber .. " to jail. You are rewarded $500", thePlayer) elseif ( level == 4 ) then givePlayerMoney ( thePlayer, 650 ) setPlayerWantedLevel( robber, 0 ) setTimer ( normalworld, 90000, 1 ) outputChatBox("You'r now in jail for 90 seconds.", robber) outputChatBox("You have sent" .. robber .. " to jail. You are rewarded $650", thePlayer) elseif ( level == 5 ) then givePlayerMoney ( thePlayer, 800 ) setPlayerWantedLevel( robber, 0 ) setTimer ( normalworld, 150000, 1 ) outputChatBox("You'r now in jail for 150 seconds.", robber) outputChatBox("You have sent" .. robber .. " to jail. You are rewarded $800", thePlayer) elseif ( level == 6 ) then givePlayerMoney ( thePlayer, 1000 ) setPlayerWantedLevel( robber, 0 ) setTimer ( normalworld, 250000, 1 ) outputChatBox("You'r now in jail for 250 seconds.", robber) outputChatBox("You have sent" .. robber .. " to jail. You are rewarded $1000", thePlayer) end else outputChatBox("This target is not wanted", thePlayer) end else outputChatBox("You have not selected anyone.", thePlayer) end else outputChatBox("You are not a part of the police force.", thePlayer) end end addCommandHandler("arrest", arrest) Well what the problem is that "function normalworld ( robber )" does not know who to release from jail. Is there anything i can change which will make it know who to release? Thank you. Im tired right now if im not making much sense
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