CLIENT:
--gui button leads to
triggerServerEvent ( "onChooseSpawn", getRootElement(), 105 )
SERVER:
addEvent( "onChooseSpawn", true )
function spawnHandler ( skinID )
setCameraTarget ( getRootElement() )
fadeCamera(getRootElement(), true )
spawnPlayer(getRootElement(), 2495, -1685, 14)
end
addEventHandler( "onChooseSpawn", getRootElement(), spawnHandler )
The event is triggered and the function starts. This part works.
The command spawnPlayer(getRootElement(), 2495, -1685, 14) does not work however giveWeapon( getRootElement(), 34, 1000 ) does work?
Note: I used "onPlayerJoin" and "onPlayerDeath" and spawnPlayer(source, 2495, -1685, 14), and that works. But I need it to work with the GUI