karlis
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Everything posted by karlis
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mta moved away from googlecode, use https://nightly.multitheftauto.com/
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And then what? There's nothing like setPedTask to set tasks. d'oh
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add it as resource with proper meta, and write mmove x y z objects but i dont see need for that trigger at line 10
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press f, then find icon with name "interiors", and click on it, and click on "go", thats all
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try finding it in ped task system
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theres another problem to trigger explosion..
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not bad... j/k its perfect!
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showPlayerHudComponent(player,"money",true)
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when offsets of old and new(captured with some delay between them) x,y,z dont drastically change anymore(i hope you got what i mean)
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include client.lua clientside script and do red,green,blue,alpha=0,0,0,0 addEventHandler("onClientResourceStart",getResourceRootElement(),function() setWaterColor(red,green,blue,alpha) end)
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this script doesnt change anything
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nah too small time, ~20secs would be enough, but the best would to have settings in meta to change this. but nice
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, i miss red, but still nice
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same with me, but none of friends want go to mta, all says "its too hard to use" or "with small posibilities"(i lol'd, and i bet they saw old mta race only)
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you need login first, and make sure your account already got such data try function onPlayerLogin ( thePreviousAccount, theCurrentAccount, autoLogin ) local playeraccount = getPlayerAccount ( source ) if ( playeraccount ) and not isGuestAccount(playeraccount) then local playerScore = getAccountData ( playeraccount, "exp.lvl" ) if ( playerScore ) then setElementData(source,"kills",playerScore) else setAccountData ( playeraccount, "exp.lvl",1 ) setElementData(source,"kills",1) end end end and try put tonumber() to all getElementData and accountdata results
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i have it, but i think how to export those images, i kinda experted them to zmod, but they didnt appear
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worked for 1pc, didnt for other please reupload it
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is them up?just saw my sig
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due the fact theres coming up much resources what is just made by wiki with no updates/sense, i think someone should make wiki script pack, and future uploading complete code from wiki would be disalowed few examples: sh*tload of carmods https://community.multitheftauto.com/index.php?p= ... ils&id=664 https://community.multitheftauto.com/index.php?p= ... ils&id=320
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sory for hilarius delay, but i think bumping future suggestions tread isnt so bad, to blas95:i mean gradient of dx rectange, not animation recolor
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1)except select>all/none/invert none of selection tools work, please say some suggestions for solving it(selection mode button didnt help) 2)when i import.dff file it shows that textures arent found, so how i can manage to import texture images in zmodleler to remap them later? sory if questions are noobish, im totally newbie in 3d modeling PS:feel fee to moving it, im lost where to put it by applying rules
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could you fix last link please? btw i have few cleo mods, will that last thing overwrite cleo?
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killlevels={2=2,3=3,5=3,10=5,15=6,20=7,25=8,50=9} function rank( _, killer ) local kills = getElementData( killer, "kills") setElementData(killer,"kills",kills+1) if killlevels[kills+1]~=nil then outputChatBox(""..killer.." Level Up! now you´re LvL "..killlevels[kills+1].."!", killer) end end function onPlayerQuit ( quitType, reason, responsibleElement,thePreviousAccount ) local playerScore = getElementData( source, "deaths") local playeraccount = getPlayerAccount ( source ) if ( playeraccount ) then setAccountData ( playeraccount, "exp.lvl", playerScore ) end end function onPlayerLogin ( thePreviousAccount, theCurrentAccount, autoLogin ) local playeraccount = getPlayerAccount ( source ) if ( playeraccount ) then local playerScore = getAccountData ( playeraccount, "exp.lvl" ) if ( playerScore ) then setElementData(source,"kills",playerScore) end end end addEventHandler ( "onPlayerQuit", getRootElement ( ), onPlayerQuit ) addEventHandler ("onPlayerLogin", getRootElement(), onPlayerLogin) addEventHandler ( "onPlayerWasted", getRootElement(), rank )
