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Saulolno

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About Saulolno

  • Birthday 26/10/1995

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  • Gang
    Obsessivos
  • Location
    BRASIL
  • Occupation
    Iniciante
  • Interests
    Encaixar tudo em seu devido lugar(thanos meme)

Saulolno's Achievements

I ordered some spaghetti with marinara sauce and I got egg noodles and ketchup. I'm an average nobody.

I ordered some spaghetti with marinara sauce and I got egg noodles and ketchup. I'm an average nobody. (2/54)

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  1. Resolvido amigo, agradeço a atenção mesmo que breve, dei uma boa fuçada em 1924831025710254 mil scripts e achei um compativel agradeço desde já
  2. local screenW,screenH = guiGetScreenSize() local resW, resH = 1920,1080 local x, y = (screenW/resW), (screenH/resH) local components = { "area_name", "radio", "vehicle_name" } -----------------------------------------------------------====================================---------------------------------------------------------------------------------------- FomeTempo = 110000 SedeTempo = 870000 SonoTempo = 870000 -----------------------------------------------------------====================================---------------------------------------------------------------------------------------- function Fonseca() if getElementData ( localPlayer, "Fome:Logado" ) == true then local Jogador_Falando = getElementData(localPlayer, "Falando") or false local Vida = math.floor(getElementHealth(localPlayer)) local Colete = math.floor(getPedArmor(localPlayer)) Sedes = getElementData(localPlayer, "sede") Fomes = getElementData(localPlayer, "fome") Sonos = getElementData(localplayer, "AirNew:Sono") dxDrawImage(x*27, y*830, x*43, y*42, "files/fundo.png", 0, 0, 0, tocolor(255, 255, 255, 180), false) dxDrawImage(x*87, y*830, x*43, y*42, "files/fundo.png", 0, 0, 0, tocolor(255, 255, 255, 180), false) dxDrawImage(x*149, y*830, x*43, y*42, "files/fundo.png", 0, 0, 0, tocolor(255, 255, 255, 180), false) dxDrawImage(x*211, y*830, x*43, y*42, "files/fundo.png", 0, 0, 0, tocolor(255, 255, 255, 180), false) dxDrawImage(x*273, y*830, x*43, y*42, "files/fundo.png", 0, 0, 0, tocolor(255, 255, 255, 180), false) dxDrawImage(x*333, y*830, x*43, y*42, "files/fundo.png", 0, 0, 0, tocolor(255, 255, 255, 180), false) if Jogador_Falando == true then -- Ativando # = True dxDrawImage(x*333, y*830, x*43, y*42, "files/fundo2.png", 0, 0, 0, tocolor(255, 255, 255, 200), false) end dxDrawImage(x*27, y*872, x*43, y*42/-100*Vida, "files/fundo3.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) dxDrawImage(x*87, y*872, x*43, y*42/-100*Colete, "files/fundo5.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) dxDrawImage(x*211, y*872, x*43, y*42/-100*Sede, "files/fundo4.png", 0, 0, 0, tocolor(255, 255, 255, 200), false) dxDrawImage(x*149, y*872, x*43, y*42/-100*Fome, "files/fundo7.png", 0, 0, 0, tocolor(255, 255, 255, 200), false) dxDrawImage(x*223, y*844, x*18, y*18, "files/gota.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) dxDrawImage(x*99, y*842, x*17, y*17, "files/shield.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) dxDrawImage(x*159, y*842, x*22, y*22, "files/fome.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) dxDrawImage(x*39, y*842, x*16, y*16, "files/hp.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) dxDrawImage(x*345, y*842, x*18, y*18, "files/mic.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) dxDrawImage(x*273, y*872, x*43, y*42/-100*Sono, "files/fundo6.png", 0, 0, 0, tocolor(255, 255, 255, 200), false) dxDrawImage(x*285, y*842, x*18, y*18, "files/sono.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) end end addEventHandler ( "onClientPlayerVoiceStart", root, function() if (source and isElement(source) and getElementType(source) == "player") and localPlayer == source then setElementData(source, "Falando", true); end end); addEventHandler ( "onClientPlayerVoiceStop", root,function() if (source and isElement(source) and getElementType(source) == "player") and localPlayer == source then setElementData(source, "Falando", false); end end); --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- function getPedMaxHealth(ped) assert(isElement(ped) and (getElementType(ped) == "ped" or getElementType(ped) == "player"), "Bad argument @ 'getPedMaxHealth' [Expected ped/player at argument 1, got " .. tostring(ped) .. "]") local stat = getPedStat(ped, 24) local maxhealth = 100 + (stat - 569) / 4.31 return math.max(1, maxhealth) end --------------------------------------------------------------------------------------------------------------------------------------- FOME --------------------------------------------------------------------------------------------------------------------------------------- function agscFomeRepeat() if getElementData ( localPlayer, "Fome:Logado" ) == true then --- Fome = getElementData ( localPlayer, "fome" ) -1 SetarFome = setElementData ( localPlayer, "fome", Fome ) --- if Fome <= 0 then setElementData ( localPlayer, "fome", 25 ) setElementHealth ( localPlayer, 0 ) outputChatBox ( "Você morreu de fome!", 255, 255, 255, true ) end if Fome == 15 then outputChatBox ( "Você esta com fome!", 255, 255, 255, true ) playSoundFrontEnd ( 45 ) end if Fome == 10 then outputChatBox ( "Você esta com fome!", 255, 255, 255, true ) playSoundFrontEnd ( 45 ) end if Fome == 5 then outputChatBox ( "Você esta com muita fome!", 255, 255, 255, true ) playSoundFrontEnd ( 45 ) end end end setTimer(agscFomeRepeat,FomeTempo,0) --- function agscVerificarFomeRepeat () if getElementData ( localPlayer, "Fome:Logado" ) == true then Fome = getElementData ( localPlayer, "fome" ) if Fome > 100 then setElementData ( localPlayer, "fome", 100 ) end end end setTimer(agscVerificarFomeRepeat,50,0) --------------------------------------------------------------------------------------------------------------------------------------- SEDE --------------------------------------------------------------------------------------------------------------------------------------- function agscSedeRepeat() if getElementData ( localPlayer, "Sede:Logado" ) == true then --- Sede = getElementData ( localPlayer, "sede" ) -1 SetarSede = setElementData ( localPlayer, "sede", Sede ) --- if Sede <= 0 then setElementData ( localPlayer, "sprp:Sede", 10 ) setElementHealth ( localPlayer, 0 ) outputChatBox ( "Você morreu de sede!", 255, 255, 255, true ) end if Sede == 15 then outputChatBox ( "Você esta com sede!", 255, 255, 255, true ) playSoundFrontEnd ( 45 ) end if Sede == 10 then outputChatBox ( "Você esta com sede!", 255, 255, 255, true ) playSoundFrontEnd ( 45 ) end if Sede == 5 then outputChatBox ( "Você esta com muita sede!", 255, 255, 255, true ) playSoundFrontEnd ( 45 ) end end end setTimer(agscSedeRepeat,SedeTempo,0) --- function agscVerificarSedeRepeat () if getElementData ( localPlayer, "Sede:Logado" ) == true then --- Sede = getElementData ( localPlayer, "sede" ) if Sede > 100 then setElementData ( localPlayer, "sede", 100 ) --- end end end setTimer(agscVerificarSedeRepeat,50,0) --------------------------------------------------------------------------------------------------------------------------------------- SONO --------------------------------------------------------------------------------------------------------------------------------------- function agscSonoRepeat() if getElementData ( localPlayer, "Sono:Logado" ) == true then --- Sono = getElementData ( localPlayer, "sono" ) -1 SetarSono = setElementData ( localPlayer, "sono", Sono ) --- if Sono <= 0 then setElementData ( localPlayer, "sono", 25 ) setElementHealth ( localPlayer, 0 ) outputChatBox ( "Você morreu de sono!", 255, 255, 255, true ) end if Sono == 15 then outputChatBox ( "Você esta com sono!", 255, 255, 255, true ) playSoundFrontEnd ( 45 ) end if Sono == 10 then outputChatBox ( "Você esta com sono!", 255, 255, 255, true ) playSoundFrontEnd ( 45 ) end if Sono == 5 then outputChatBox ( "Você esta com muito sono!", 255, 255, 255, true ) playSoundFrontEnd ( 45 ) end end end setTimer(agscSonoRepeat,SonoTempo,0) --- function agscVerificarSonoRepeat () if getElementData ( localPlayer, "Sono:Logado" ) == true then Sono = getElementData ( localPlayer, "sono" ) if Sono > 100 then setElementData ( localPlayer, "sono", 100 ) end end end setTimer(agscVerificarSonoRepeat,50,0) function setHud() addEventHandler("onClientRender", getRootElement(), Fonseca) setPlayerHudComponentVisible("armour", false) setPlayerHudComponentVisible("wanted", false) setPlayerHudComponentVisible("weapon", false) setPlayerHudComponentVisible("money", false) setPlayerHudComponentVisible("health", false) setPlayerHudComponentVisible("clock", false) setPlayerHudComponentVisible("breath", false) setPlayerHudComponentVisible("ammo", false) for _, component in ipairs( components ) do setPlayerHudComponentVisible( component, false ) end end addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), setHud) function removeHud() setPlayerHudComponentVisible("armour", true) setPlayerHudComponentVisible("wanted", true) setPlayerHudComponentVisible("weapon", true) setPlayerHudComponentVisible("money", true) setPlayerHudComponentVisible("health", true) setPlayerHudComponentVisible("clock", true) setPlayerHudComponentVisible("breath", true) setPlayerHudComponentVisible("ammo", true) end addEventHandler("onClientResourceStop", getResourceRootElement(getThisResource()), removeHud) local isDXVisible = false bindKey ("TAB", "both", function() if isDXVisible then removeEventHandler( "onClientRender", root, Fonseca ) showChat(true) else addEventHandler( "onClientRender", root, Fonseca ) showChat(false) end isDXVisible = not isDXVisible end) function convertNumber ( number ) local formatted = number while true do formatted, k = string.gsub(formatted, "^(-?%d+)(%d%d%d)", '%1.%2') if ( k==0 ) then break end end return formatted end ------------------------------------------------ LIMITE IMPOSTO POR SAULO ---------------------------------------------------- Fonseca_S function deslogar(acc) cancelEvent () end addEventHandler("onPlayerLogout",getRootElement(),deslogar) --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --- F O M E --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- addEventHandler ("onPlayerLogin",root,function(_,Acc) local FomeAcc2 = getAccountData ( Acc, "fome" ) if FomeAcc2 == false then setElementData (source, "fome", 100) setElementData (source, "Fome:Logado", true) else setElementData (source, "fome", FomeAcc2 ) setElementData (source, "Fome:Logado", true) end end) --- function saveAccountDataFome ( account ) if isGuestAccount ( account ) then return false end Player = getAccountPlayer (account) Fomes = getElementData (Player, "fome" ) setAccountData (account,"fome",Fomes) end --- addEventHandler ( 'onPlayerQuit', root, function ( ) local acc = getPlayerAccount ( source ) saveAccountDataFome ( acc ) end ) --- addEventHandler( "onResourceStart", getResourceRootElement( getThisResource() ), function( ) for _, plr in pairs( getElementsByType( "player" ) ) do local Acc = getPlayerAccount (plr) if not isGuestAccount (Acc) then local FomeAcc = getAccountData (Acc,"fome") if FomeAcc == false then setElementData (plr,"fome",100) setElementData (plr, "Fome:Logado", true) else setElementData (plr,"fome",FomeAcc) setElementData (plr, "Fome:Logado", true) end end end end) --- addEventHandler ("onResourceStop",getResourceRootElement( getThisResource()),function() for index,players in ipairs(getElementsByType("player")) do local acc = getPlayerAccount ( players ) saveAccountDataFome ( acc ) end end) --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -- S E D E --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- addEventHandler ("onPlayerLogin",root,function(_,Acc) local SedeAcc2 = getAccountData ( Acc, "sede" ) if SedeAcc2 == false then setElementData (source, "sede", 100) setElementData (source, "Sede:Logado", true) else setElementData (source, "sede", SedeAcc2 ) setElementData (source, "Sede:Logado", true) end end) --- function saveAccountDataSede ( account ) if isGuestAccount ( account ) then return false end Player = getAccountPlayer (account) Sedes = getElementData (Player, "sede" ) setAccountData (account,"sede",Sedes) end --- addEventHandler ( 'onPlayerQuit', root, function ( ) local acc = getPlayerAccount ( source ) saveAccountDataSede ( acc ) end ) --- addEventHandler( "onResourceStart", getResourceRootElement( getThisResource() ), function( ) for _, plr in pairs( getElementsByType( "player" ) ) do local Acc = getPlayerAccount (plr) if not isGuestAccount (Acc) then local SedeAcc = getAccountData (Acc,"sede") if SedeAcc == false then setElementData (plr,"sede",100) setElementData (plr, "Sede:Logado", true) else setElementData (plr,"sede",SedeAcc) setElementData (plr, "Sede:Logado", true) end end end end) --- addEventHandler ("onResourceStop",getResourceRootElement( getThisResource()),function() for index,players in ipairs(getElementsByType("player")) do local acc = getPlayerAccount ( players ) saveAccountDataSede ( acc ) end end) --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -- S O N O --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- addEventHandler ("onPlayerLogin",root,function(_,Acc) local SonoAcc2 = getAccountData ( Acc, "sono" ) if SonoAcc2 == false then setElementData (source, "sono", 100) setElementData (source, "Sono:Logado", true) else setElementData (source, "sono", SonoAcc2 ) setElementData (source, "Sono:Logado", true) end end) --- function saveAccountDataSono ( account ) if isGuestAccount ( account ) then return false end Player = getAccountPlayer (account) Sonos = getElementData (Player, "sono" ) setAccountData (account,"sono",Sonos) end --- addEventHandler ( 'onPlayerQuit', root, function ( ) local acc = getPlayerAccount ( source ) saveAccountDataSono ( acc ) end ) --- addEventHandler( "onResourceStart", getResourceRootElement( getThisResource() ), function( ) for _, plr in pairs( getElementsByType( "player" ) ) do local Acc = getPlayerAccount (plr) if not isGuestAccount (Acc) then local SonoAcc = getAccountData (Acc,"sono") if SonoAcc == false then setElementData (plr,"sono",100) setElementData (plr, "Sono:Logado", true) else setElementData (plr,"sono",SonoAcc) setElementData (plr, "Sono:Logado", true) end end end end) --- addEventHandler ("onResourceStop",getResourceRootElement( getThisResource()),function() for index,players in ipairs(getElementsByType("player")) do local acc = getPlayerAccount ( players ) saveAccountDataSono ( acc ) end end) ------------------------------------------------ LIMITE IMPOSTO POR SAULO ---------------------------------------------------- Fonseca_C e Fonseca_S. Os dois caso precise sincronizar adequadamente, agradeço desde já e lamento essa parada do natal ai, é realmente uma epoca dificil pra muita gente.
  3. Bom dia, tarde ou noite. Estava editando alguns scripts/huds e tentando torna-los compatíveis, porém encontrei alguns problemas, lembrando que sou apenas um iniciante e não tenho conhecimento algum em Script, todos os conhecimentos que obtive foi observando tutoriais e usando a logica : O sistema de fome, Sede e Sono estão incluso na HUD, são funcionais porém, não existe maneira de reabastece-los, ou seja : - O Sistema tem sua própria fome, O HUD está sincronizado com a fome ( Ela diminui), igualmente para sede e sono(Apenas repliquei os arquivos e mudei os nomes deixando-os mais logico possível), porém não existe maneira de faze-las retornar ao ''máximo'', ou seja²: - O Player não tem uma ''loja'' ou comida para ingerir e nem uma cama pra dormir(Press F to Pay Respect)(Sad dmais). - Minha ideia inicial era deixar a HUD Oculta e aparecer quando eu pressionar certo botão ''TAB'' (RESOLVIDO) Aguardo uma resposta para explicar mais detalhes e postar o script/hud se necessário. (claro que vai ser né Saulo) (Não me leve a mal, Apenas preciso sentir que tem alguem do outro lado)
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