Just create a database table for it, and query it, and check if the player's serial is there when they connect, if not, use cancelEvent on onPlayerConnect
Ikr, it's old as hell. I didn't tried, if I'm correct, if I try it on client side, it's only gonna be showed for localPlayer. Or maybe I could do it with triggering server event or something, but that would give it delay too.
@McDeKi Hi! I was wondering if could you fix it. If you did, how? I have the same problem, I use bone attach for taser but when I aim, it's really delayed. Thank you!