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Everything posted by #!_A7M8D
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Hello @thund3rbird23 , Can you show us video and we will try to know how they did they they may be using a custom object for the engine Cheers !
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Give placed objects chance to not spawn on the map
#!_A7M8D replied to MilesFox92's topic in Scripting
Hello You only need createObject destroyElement Cheers! -
Hello in your server you will find script named "traffic" this script create vehicles in the world but original game's peds cant be done because syncing client with server will cost too much ram from player pc and server from the server Cheers !
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Hello i think that GTA SA Plates consits of two part ( inner , outer ) You can use dxDrawText and create your custom plate Cheers
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Change player's skin through the serverevent called from client
#!_A7M8D replied to DarkStalker30's topic in Scripting
Hello Change setElementModel(player, skin) To setElementModel(client, skin) Cheers! -
السلام عليكم اللعبة لم تعد مثل زمان من ناحية عدد المبرمجين و أصحاب السيرفرات السيرفرات الكبيرة فقط لسا شغالة و فيها عدد لكن زمان كان عدد المبرمجين و الي يتعلمو برمجة كبير جدا بالتوفيق ومرحبا بك مجددا
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Hello the answer is no but more mods will consume more resources Disk space , processor , ram of your server Cheers !
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Hello link not working Cheers !
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Hello , i think because gta sa is limited world so engine is a part of the vehicle you can get more parts position https://wiki.multitheftauto.com/wiki/GetVehicleComponentPosition https://wiki.multitheftauto.com/wiki/Vehicle_Components Cheers!
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@MoOoOdE مرحبا اسم السكربت الأصلي : votemanager تقدر تطفيه
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مرحبا شرح التحميل السريع https://wiki.multitheftauto.com/wiki/Installing_and_Configuring_Nginx_as_an_External_Web_Server اذا لم تكن صاحب الاستضافة يمكنك التواصل مع الدعم الفني لتشغيل التحميل السريع
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Hello function deanimated( ammo, attacker, weapon, bodypart ) if (attacker) then if (getElementType ( attacker ) == "player") and (getElementType ( source ) == "ped") then if (getElementData (source, "zombie") == true) then local oldZcount = getElementData ( attacker, "Zombie kills" ) if oldZcount ~= false then setElementData ( attacker, "Zombie kills", oldZcount+1 ) triggerEvent ( "onZombieWasted", source, attacker, weapon, bodypart ) else setElementData ( attacker, "Zombie kills", 1 ) triggerEvent ( "onZombieWasted", source, attacker, weapon, bodypart ) end end end end end addEventHandler("onPedWasted", root, deanimated) if you want to use convertNumber use it when showing the data not with setElementData. Cheers!
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Hello To prevent player from spawining Vehicle in specfic area createColPolygon isElementWithinColShape To destroy vehicle when enter the area "onClientColShapeHit" destroyElement Cheers!
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Hello The answer is : Yes , you can for example if you can get some server information you will create a ( MTA Function ) that return server's information then by php sdk you will call this function to get the information Everything is clear here : https://wiki.multitheftauto.com/wiki/PHP_SDK Note : SDK requires PHP 7.1 or greater. Cheers!
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Hello , You need to use function createRadarArea https://wiki.multitheftauto.com/wiki/CreateRadarArea Cheers!
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Hello You can find related resources at https://community.multitheftauto.com/ OR You can create you own https://wiki.multitheftauto.com/ Cheers!
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Hello Can you explain the problem more clearly Cheers!
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Hello Bans is based on MTA Serial So This suggesion is impossible because players can use this to unban themselves Cheers!
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Hello you can create ACL Groups For Example "Police" then checks if his account in this group or not local accName = getAccountName ( getPlayerAccount ( thePlayer ) ) -- get his account name if isObjectInACLGroup ("user."..accName, aclGetGroup ( "Police" ) ) then end Cheers!
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Hello its possible by using shader check Ped shell Shader (For Example) : https://wiki.multitheftauto.com/wiki/Shader_examples Cheers!
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Hello you have client.lua and server.lua so this is the meta.xml file <meta> <script src="client.lua" type="client"/> <script src="server.lua" type="server"/> </meta> You can read more about meta.xml file : https://wiki.multitheftauto.com/wiki/Meta.xml Cheers!