enterhouse = createMarker ( -1418.4084, -261.6748, 27.1063, "ring", 1, 25, 50, 39, 75, )
setElementData ( enterhouse, "type", "enterhouse" )
exithouse = createMarker ( 1298.8835, -795.8101, 1084.0078, "arrow", 1, 25, 155, 45, 100 )
setElementData ( exithouse, ""type", "exithouse" )
function exitenter ( hitPlayer, matchingDimension )
if getElementData ( source, "type" ) == "enterhouse" then
setElementInterior ( hitPlayer, 5, 1272.9116, -768.9028, 1084.5097 )
elseif getElementData ( source, "type" ) == "exithouse" then
setElementInterior ( hitPlayer, 0, -1425.4689, -270.7399, 27.1067 )
end
end
addEventHandler ( "onMarkerHit", getRootElement(), exitenter )
Maybe try this or make a .map file.....